DisplacementParameter Structure (Microsoft.DirectX.Direct3D)
Contains mesh geometry displacement parameters.
Definition
Visual Basic Public Structure DisplacementParameter C# public struct DisplacementParameter C++ public value class DisplacementParameter sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Methods
Method Description DisplacementParameter Initializes a new instance of the DisplacementParameter class. ToString Obtains a string representation of the current instance. Properties
Property Description LevelOfDetailBias Retrieves or sets the level-of-detail bias value. MagFilter Retrieves or sets the texture filter to use in magnification. MinFilter Retrieves or sets the texture filter to use in minification. MipFilter Retrieves or sets the texture filter for mipmapping. Texture Retrieves or sets a texture for displacement mapping. Wrap Retrieves or sets the texture address wrap mode.
Remarks
Displacement maps can be 2-D textures only. Mipmapping is ignored for nonadaptive tessellation.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492