D3DDDIARG_SETINDICES structure (d3dumddi.h)
The D3DDDIARG_SETINDICES structure describes parameters for setting the current index buffer.
Syntax
typedef struct _D3DDDIARG_SETINDICES {
[in] HANDLE hIndexBuffer;
[in] UINT Stride;
} D3DDDIARG_SETINDICES;
Members
[in] hIndexBuffer
A handle to the surface that is associated with the index buffer.
[in] Stride
The size, in bytes, of the indices that are contained in the index buffer. The value of this member is 2 if the indices are 16-bit quantities or 4 if the indices are 32-bit quantities.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |
See also
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