ID2D1RenderTarget::CreateGradientStopCollection method

Creates an ID2D1GradientStopCollection from the specified gradient stops that uses the D2D1_GAMMA_2_2 color interpolation gamma and the clamp extend mode.

Syntax

HRESULT CreateGradientStopCollection(
  const D2D1_GRADIENT_STOP    *gradientStops,
  UINT32                      gradientStopsCount,
  ID2D1GradientStopCollection **gradientStopCollection
);

Parameters

gradientStops

Type: D2D1_GRADIENT_STOP*

A pointer to an array of D2D1_GRADIENT_STOP structures.

gradientStopsCount

Type: UINT

A value greater than or equal to 1 that specifies the number of gradient stops in the gradientStops array.

gradientStopCollection

Type: ID2D1GradientStopCollection**

When this method returns, contains a pointer to a pointer to the new gradient stop collection.

Return Value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

   
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See Also

Brushes Overview

D2D1_GRADIENT_STOP

How to Create a Linear Gradient Brush

How to Create a Radial Gradient Brush

ID2D1RenderTarget