ID3D11DeviceChild::GetPrivateData method

Get application-defined data from a device child.

Syntax

HRESULT GetPrivateData(
  REFGUID guid,
  UINT    *pDataSize,
  void    *pData
);

Parameters

guid

Type: REFGUID

Guid associated with the data.

pDataSize

Type: UINT*

A pointer to a variable that on input contains the size, in bytes, of the buffer that pData points to, and on output contains the size, in bytes, of the amount of data that GetPrivateDataretrieved.

pData

Type: void*

A pointer to a buffer that GetPrivateDatafills with data from the device child if pDataSize points to a value that specifies a buffer large enough to hold the data.

Return Value

Type: HRESULT

This method returns one of the Direct3D 11 Return Codes.

Remarks

The data stored in the device child is set by calling ID3D11DeviceChild::SetPrivateData.

Windows Phone 8: This API is supported.

Requirements

   
Target Platform Windows
Header d3d11.h
Library D3D11.lib

See Also

ID3D11DeviceChild