ID3D12Fence::Signal method (d3d12.h)
Sets the fence to the specified value.
Syntax
HRESULT Signal(
UINT64 Value
);
Parameters
Value
Type: UINT64
The value to set the fence to.
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Remarks
Use this method to set a fence value from the CPU side. Use ID3D12CommandQueue::Signal to set a fence from the GPU side.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3D12.lib |
DLL | D3D12.dll |
See also
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