ID3D12CommandSignature interface (d3d12.h)
A command signature object enables apps to specify indirect drawing, including the buffer format, command type and resource bindings to be used.
Inheritance
The ID3D12CommandSignature interface inherits from the ID3D12Pageable interface.
Remarks
To create a command signature, call ID3D12Device::CreateCommandSignature, as described in Indirect Drawing.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
See also
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for