ID3D12Pageable interface

An interface from which many other core interfaces inherit from. It indicates that the object type encapsulates some amount of GPU-accessible memory; but does not strongly indicate whether the application can manipulate the object's residency.

Methods

The ID3D12Pageable interface has these methods.

Method Description

Remarks

For more details, refer to Memory Management in Direct3D 12 and the MakeResident method reference.

Requirements

   
Target Platform Windows
Header d3d12.h

See Also

Core Interfaces

Creating Descriptor Heaps

ID3D12DeviceChild