ID3D12InfoQueue::GetStorageFilter method

Get the storage filter at the top of the storage-filter stack.

Syntax

HRESULT GetStorageFilter(
  D3D12_INFO_QUEUE_FILTER *pFilter,
  SIZE_T                  *pFilterByteLength
);

Parameters

pFilter

Type: D3D12_INFO_QUEUE_FILTER*

Storage filter at the top of the storage-filter stack.

pFilterByteLength

Type: SIZE_T*

Size of the storage filter in bytes. If pFilter is NULL, the size of the storage filter will be output to this parameter.

Return Value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

   
Target Platform Windows
Header d3d12sdklayers.h

See Also

ID3D12InfoQueue