CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE structure

A helper structure used to describe the root signature as a single object suitable for a stream description.

Syntax

struct CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE {
                                               CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE;
                                               CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE(ID3D12RootSignature* const &i);
  CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE operator=(ID3D12RootSignature* const& i);
                                               operator ID3D12RootSignature*() const;
};

Members

CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE

Creates a new, uninitialized, instance of a CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE.

CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE(ID3D12RootSignature* const &i)

Creates a new instance of a CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE, initialized with a subobject type of D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE and subobject data copied from i, a ID3D12RootSignature structure.

operator=(ID3D12RootSignature* const& i)

Copy-assignment operator.

operator ID3D12RootSignature*() const

Implicit conversion to a ID3D12RootSignature structure pointer.

Remarks

CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE is a typedef specialization of the CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT template, and is defined as follows:

typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<ID3D12RootSignature*, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE>
    CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE;
          

Requirements

Header
D3dx12.h

See also

Helper Structures for D3D12

CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT

D3D12_PIPELINE_STATE_SUBOBJECT_TYPE