D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES structure (d2d1_3.h)

Properties of a transformed image source.

Syntax

typedef struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES {
  D2D1_ORIENTATION                      orientation;
  FLOAT                                 scaleX;
  FLOAT                                 scaleY;
  D2D1_INTERPOLATION_MODE               interpolationMode;
  D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS options;
} D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES;

Members

orientation

Type: D2D1_ORIENTATION

The orientation at which the image source is drawn.

scaleX

Type: FLOAT

The horizontal scale factor at which the image source is drawn.

scaleY

Type: FLOAT

The vertical scale factor at which the image source is drawn.

interpolationMode

Type: D2D1_INTERPOLATION_MODE

The interpolation mode used when the image source is drawn. This is ignored if the image source is drawn using the DrawImage method, or using an image brush.

options

Type: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS

Image sourc option flags.

Requirements

   
Header d2d1_3.h