D3D11_DSV_FLAG enumeration

Depth-stencil view options.

Syntax

typedef enum D3D11_DSV_FLAG {
  D3D11_DSV_READ_ONLY_DEPTH,
  D3D11_DSV_READ_ONLY_STENCIL
} ;

Constants

D3D11_DSV_READ_ONLY_DEPTH Indicates that depth values are read only.
D3D11_DSV_READ_ONLY_STENCIL Indicates that stencil values are read only.

Remarks

This enumeration is used by D3D11_DEPTH_STENCIL_VIEW_DESC.

Limiting a depth-stencil buffer to read-only access allows more than one depth-stencil view to be bound to the pipeline simultaneously, since it is not possible to have a read/write conflicts between separate views.

Requirements

   
Header d3d11.h

See also

Resource Enumerations