XMUINT2 structure (directxmath.h)

A 2D vector where each component is an unsigned integer.

For a list of additional functionality such as constructors and operators that are available using XMUINT2 when you are programming in C++, see XMUINT2 Extensions.

Note  See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.
 

Syntax

struct XMUINT2 {
  uint32_t  x;
  uint32_t  y;
  void      XMUINT2();
  void      XMUINT2(
    const XMUINT2 & unnamedParam1
  );
  XMUINT2 & operator=(
    const XMUINT2 & unnamedParam1
  );
  void      XMUINT2(
    XMUINT2 && unnamedParam1
  );
  XMUINT2 & operator=(
    XMUINT2 && unnamedParam1
  );
  void      XMUINT2(
    uint32_t _x,
    uint32_t _y
  ) noexcept;
  void      XMUINT2(
    const uint32_t *pArray
  ) noexcept;
  bool      operator==(
    const XMUINT2 & unnamedParam1
  );
  auto      operator<=>(
    const XMUINT2 & unnamedParam1
  );
};

Members

x

Unsigned integer value describing the x-coordinate of the vector.

y

Unsigned integer value describing the y-coordinate of the vector.

void XMUINT2()

Default constructor for XMUINT2.

Default constructor for XMUINT2.

Note  This constructor is only available under C++.
 

void XMUINT2( const XMUINT2 & unnamedParam1)

A constructor for XMUINT2.

A constructor for XMUINT2.

Note  This constructor is only available under C++.

XMUINT2 & operator=( const XMUINT2 & unnamedParam1)

Assigns the vector component data from one instance of XMUINT2 to the current instance of XMUINT2.

This operator assigns the vector component data from one instance of XMUINT2 to the current instance of XMUINT2.

Note  This operator is only available under C++.

void XMUINT2( XMUINT2 && unnamedParam1)

A constructor for XMUINT2.

A constructor for XMUINT2.

Note  This constructor is only available under C++.

XMUINT2 & operator=( XMUINT2 && unnamedParam1)

void XMUINT2( uint32_t _x, uint32_t _y) noexcept

Initializes a new instance of XMUINT2 from two uint32_t arguments.

This constructor initializes a new instance of XMUINT2 from two uint32_t arguments.

Note  This constructor is only available under C++.
 

void XMUINT2( const uint32_t *pArray) noexcept

Initializes a new instance of XMUINT2 from a two element uint32_t array argument.

This constructor initializes a new instance of XMUINT2 from a two element uint32_t array argument.

Note  This constructor is only available under C++.

bool operator==( const XMUINT2 & unnamedParam1)

auto operator<=>( const XMUINT2 & unnamedParam1)

Remarks

You can use XMLoadUInt2 to load XMUINT2 into instances of XMVECTOR.

You can use XMStoreUInt2 to store instances of XMVECTOR into an instance of XMUINT2.

Namespace: Use DirectX

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Header directxmath.h

See also

DirectXMath Library Structures

XMUINT2 Extensions