ID3DX11Effect::GetDevice method

Get the device that created the effect.

Syntax

HRESULT GetDevice(
   ID3D11Device **ppDevice
);

Parameters

ppDevice

Type: ID3D11Device**

A pointer to an ID3D11Device.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

An effect is created for a specific device, by calling a function such as D3DX11CreateEffectFromMemory.

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11Effect