Shader Model 1

Shader Model 1 was the first shader model created in DirectX. It introduced vertex and pixel shaders to the first implementation of the programmable pipeline.

|--------|-------| | Feature | Capability | | Instruction Set |

| | Register Set | | | Vertex Shader Max | 128 instructions | | Shader Profiles | vs_1_1 |

 

For more details on shader model 1, see:

Shader Models vs Shader Profiles