VirtualStackFrame Constructors
Definition
Important
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Creates a new instance of the VirtualStackFrame class.
Overloads
VirtualStackFrame(State) |
Creates a new instance of the VirtualStackFrame class with the state specified. |
VirtualStackFrame(State, IDictionary<String,Object>) |
Creates a new instance of the VirtualStackFrame class with the state and local variables specified. |
VirtualStackFrame(State)
Creates a new instance of the VirtualStackFrame class with the state specified.
public:
VirtualStackFrame(System::Activities::Debugger::State ^ state);
public VirtualStackFrame (System.Activities.Debugger.State state);
new System.Activities.Debugger.VirtualStackFrame : System.Activities.Debugger.State -> System.Activities.Debugger.VirtualStackFrame
Public Sub New (state As State)
Parameters
- state
- State
For this implementation, an object that contains the set of properties that define a virtual environment for a frame on a call stack.
Applies to
VirtualStackFrame(State, IDictionary<String,Object>)
Creates a new instance of the VirtualStackFrame class with the state and local variables specified.
public:
VirtualStackFrame(System::Activities::Debugger::State ^ state, System::Collections::Generic::IDictionary<System::String ^, System::Object ^> ^ locals);
public VirtualStackFrame (System.Activities.Debugger.State state, System.Collections.Generic.IDictionary<string,object> locals);
new System.Activities.Debugger.VirtualStackFrame : System.Activities.Debugger.State * System.Collections.Generic.IDictionary<string, obj> -> System.Activities.Debugger.VirtualStackFrame
Public Sub New (state As State, locals As IDictionary(Of String, Object))
Parameters
- state
- State
For this implementation, an object that contains the set of properties that define a virtual environment for a frame on a call stack.
- locals
- IDictionary<String,Object>
Early and late bound variables associated with the state.
Applies to
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