SoapAttributes.SoapDefaultValue Propriété

Définition

Obtient ou définit la valeur par défaut d'un élément XML ou d'un attribut XML.

public:
 property System::Object ^ SoapDefaultValue { System::Object ^ get(); void set(System::Object ^ value); };
public object? SoapDefaultValue { get; set; }
public object SoapDefaultValue { get; set; }
member this.SoapDefaultValue : obj with get, set
Public Property SoapDefaultValue As Object

Valeur de propriété

Object

Objet qui représente la valeur par défaut d'un élément XML ou d'un attribut XML.

Exemples

L’exemple suivant sérialise une classe nommée Group qui inclut un champ nommé GroupName. La valeur par défaut est définie avec la DefaultValueAttribute valeur « . NET ». En ne définissant pas le champ ou en le définissant sur « NET », la valeur n’est pas sérialisée (car la valeur par défaut est déjà connue). L’exemple remplace également la valeur par défaut dans la CreateOverrideSerializer méthode, appelée par la SerializeOverride méthode. L’exemple appelle les deux méthodes SerializeOriginal et SerializeOverridedéfinit la même valeur (« .NET ») pour le GroupName champ. En raison du remplacement, la valeur est sérialisée uniquement lors de l’appel de la SerializeOverride méthode.

#using <System.dll>
#using <System.Xml.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;
using namespace System::Xml::Schema;
using namespace System::ComponentModel;
public ref class Group
{
public:

   // The default is set to .NET.

   [DefaultValue(".NET")]
   String^ GroupName;
};

public ref class Run
{
public:
   void SerializeOriginal( String^ filename )
   {
      // Create an instance of the XmlSerializer class.
      XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid );

      // Writing the file requires a TextWriter.
      TextWriter^ writer = gcnew StreamWriter( filename );

      // Create an instance of the class that will be serialized.
      Group^ myGroup = gcnew Group;

      // Setting the GroupName to '.NET' is like not setting it at all
      // because it is the default value. So no value will be 
      // serialized, and on deserialization it will appear as a blank.
      myGroup->GroupName = ".NET";

      // Serialize the class, and close the TextWriter.
      mySerializer->Serialize( writer, myGroup );
      writer->Close();
   }

   void SerializeOverride( String^ filename )
   {
      // Create an instance of the XmlSerializer class
      // that overrides the serialization.
      XmlSerializer^ overRideSerializer = CreateOverrideSerializer();

      // Writing the file requires a TextWriter.
      TextWriter^ writer = gcnew StreamWriter( filename );

      // Create an instance of the class that will be serialized.
      Group^ myGroup = gcnew Group;

      // The  specifies that the default value is now 
      // 'Team1'. So setting the GroupName to '.NET' means
      // the value will be serialized.
      myGroup->GroupName = ".NET";

      // Serialize the class, and close the TextWriter.
      overRideSerializer->Serialize( writer, myGroup );
      writer->Close();
   }

   void DeserializeOriginal( String^ filename )
   {
      // Create an instance of the XmlSerializer class.
      XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid );

      // Reading the file requires a TextReader.
      TextReader^ reader = gcnew StreamReader( filename );

      // Deserialize and cast the Object*.
      Group^ myGroup;
      myGroup = safe_cast<Group^>(mySerializer->Deserialize( reader ));
      Console::WriteLine( myGroup->GroupName );
      Console::WriteLine();
   }

   void DeserializeOverride( String^ filename )
   {
      // Create an instance of the XmlSerializer class.
      XmlSerializer^ overRideSerializer = CreateOverrideSerializer();

      // Reading the file requires a TextReader.
      TextReader^ reader = gcnew StreamReader( filename );

      // Deserialize and cast the Object*.
      Group^ myGroup;
      myGroup = safe_cast<Group^>(overRideSerializer->Deserialize( reader ));
      Console::WriteLine( myGroup->GroupName );
   }

private:
   XmlSerializer^ CreateOverrideSerializer()
   {
      SoapAttributeOverrides^ mySoapAttributeOverrides = gcnew SoapAttributeOverrides;
      SoapAttributes^ soapAtts = gcnew SoapAttributes;

      // Create a new DefaultValueAttribute Object* for the GroupName
      // property.
      DefaultValueAttribute^ newDefault = gcnew DefaultValueAttribute( "Team1" );
      soapAtts->SoapDefaultValue = newDefault;
      mySoapAttributeOverrides->Add( Group::typeid, "GroupName", soapAtts );

      // Create an XmlTypeMapping that is used to create an instance 
      // of the XmlSerializer. Then return the XmlSerializer Object*.
      XmlTypeMapping^ myMapping = (gcnew SoapReflectionImporter( mySoapAttributeOverrides ))->ImportTypeMapping( Group::typeid );
      XmlSerializer^ ser = gcnew XmlSerializer( myMapping );
      return ser;
   }
};

int main()
{
   Run^ test = gcnew Run;
   test->SerializeOriginal( "SoapOriginal.xml" );
   test->SerializeOverride( "mySoapAttributeOverridesideAttributes.xml" );
   test->DeserializeOriginal( "SoapOriginal.xml" );
   test->DeserializeOverride( "mySoapAttributeOverridesideAttributes.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using System.Xml.Schema;
using System.ComponentModel;

public class Group
{
   // The default is set to .NET.
   [DefaultValue(".NET")]
   public string GroupName;
}

public class Run
{
   public static void Main()
   {
      Run test = new Run();
      test.SerializeOriginal("SoapOriginal.xml");
      test.SerializeOverride("mySoapAttributeOverridesideAttributes.xml");
      test.DeserializeOriginal("SoapOriginal.xml");
      test.DeserializeOverride("mySoapAttributeOverridesideAttributes.xml");
   }
   public void SerializeOriginal(string filename)
   {
      // Create an instance of the XmlSerializer class.
      XmlSerializer mySerializer =
      new XmlSerializer(typeof(Group));

      // Writing the file requires a TextWriter.
      TextWriter writer = new StreamWriter(filename);

      // Create an instance of the class that will be serialized.
      Group myGroup = new Group();

      // Setting the GroupName to '.NET' is like not setting it at all
      // because it is the default value. So no value will be
      // serialized, and on deserialization it will appear as a blank.
      myGroup.GroupName = ".NET";

      // Serialize the class, and close the TextWriter.
      mySerializer.Serialize(writer, myGroup);
      writer.Close();
   }

   public void SerializeOverride(string filename)
   {
      // Create an instance of the XmlSerializer class
      // that overrides the serialization.
      XmlSerializer overRideSerializer = CreateOverrideSerializer();

      // Writing the file requires a TextWriter.
      TextWriter writer = new StreamWriter(filename);

      // Create an instance of the class that will be serialized.
      Group myGroup = new Group();

      // The override specifies that the default value is now
      // 'Team1'. So setting the GroupName to '.NET' means
      // the value will be serialized.
      myGroup.GroupName = ".NET";
      // Serialize the class, and close the TextWriter.
      overRideSerializer.Serialize(writer, myGroup);
       writer.Close();
   }

   public void DeserializeOriginal(string filename)
   {
      // Create an instance of the XmlSerializer class.
      XmlSerializer mySerializer= new XmlSerializer(typeof(Group));
      // Reading the file requires a TextReader.
      TextReader reader = new StreamReader(filename);

      // Deserialize and cast the object.
      Group myGroup;
      myGroup = (Group) mySerializer.Deserialize(reader);

      Console.WriteLine(myGroup.GroupName);
      Console.WriteLine();
   }

   public void DeserializeOverride(string filename)
   {
      // Create an instance of the XmlSerializer class.
      XmlSerializer overRideSerializer = CreateOverrideSerializer();
      // Reading the file requires a TextReader.
      TextReader reader = new StreamReader(filename);

      // Deserialize and cast the object.
      Group myGroup;
      myGroup = (Group) overRideSerializer.Deserialize(reader);

      Console.WriteLine(myGroup.GroupName);
   }

   private XmlSerializer CreateOverrideSerializer()
   {
      SoapAttributeOverrides mySoapAttributeOverrides =
      new SoapAttributeOverrides();
      SoapAttributes soapAtts = new SoapAttributes();
      // Create a new DefaultValueAttribute object for the GroupName
      // property.
      DefaultValueAttribute newDefault =
      new DefaultValueAttribute("Team1");
      soapAtts.SoapDefaultValue = newDefault;

      mySoapAttributeOverrides.Add(typeof(Group), "GroupName",
      soapAtts);

      // Create an XmlTypeMapping that is used to create an instance
      // of the XmlSerializer. Then return the XmlSerializer object.
      XmlTypeMapping myMapping = (new SoapReflectionImporter(
      mySoapAttributeOverrides)).ImportTypeMapping(typeof(Group));
    
      XmlSerializer ser = new XmlSerializer(myMapping);
      return ser;
   }
}
Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization
Imports System.Xml.Schema
Imports System.ComponentModel

Public Class Group
   ' The default is set to .NET.
   <DefaultValue(".NET")> _
   Public GroupName As String
End Class
 
Public Class Run

   Public Shared Sub Main()
   
      Dim test As Run = new Run()
      test.SerializeOriginal("SoapOriginal.xml")
      test.SerializeOverride _
      ("mySoapAttributeOverridesideAttributes.xml")
      test.DeserializeOriginal("SoapOriginal.xml")
      test.DeserializeOverride _
      ("mySoapAttributeOverridesideAttributes.xml")
   End Sub
   
   public Sub SerializeOriginal(filename As String)
       ' Create an instance of the XmlSerializer class.
      Dim mySerializer As XmlSerializer =  _
      new XmlSerializer(GetType(Group))

      ' Writing the file requires a TextWriter.
      Dim writer As TextWriter = new StreamWriter(filename)

      ' Create an instance of the class that will be serialized.
      Dim myGroup As Group = new Group()

      ' Setting the GroupName to '.NET' is like not setting it at all
      ' because it is the default value. So no value will be 
      ' serialized, and on deserialization it will appear as a blank.
      myGroup.GroupName = ".NET"

      ' Serialize the class, and close the TextWriter.
      mySerializer.Serialize(writer, myGroup)
      writer.Close()
   End Sub

   Public Sub SerializeOverride(filename As String)
   
      ' Create an instance of the XmlSerializer class
      ' that overrides the serialization.
      Dim overRideSerializer As XmlSerializer = CreateOverrideSerializer()

      ' Writing the file requires a TextWriter.
      Dim writer As TextWriter = new StreamWriter(filename)

      ' Create an instance of the class that will be serialized.
      Dim myGroup As Group = new Group()

      ' The override specifies that the default value is now 
      ' 'Team1'. So setting the GroupName to '.NET' means
      ' the value will be serialized.
      myGroup.GroupName = ".NET"
      ' Serialize the class, and close the TextWriter.
      overRideSerializer.Serialize(writer, myGroup)
       writer.Close()

   End Sub


   Public Sub DeserializeOriginal(filename As String)
   
      ' Create an instance of the XmlSerializer class.
      Dim mySerializer As XmlSerializer = new XmlSerializer(GetType(Group))
      ' Reading the file requires a TextReader.
      Dim reader As TextReader = new StreamReader(filename)

      ' Deserialize and cast the object.
      Dim myGroup As Group = CType(mySerializer.Deserialize(reader), Group)

      Console.WriteLine(myGroup.GroupName)
      Console.WriteLine()
   End Sub

   Public Sub DeserializeOverride(filename As String)
   
      ' Create an instance of the XmlSerializer class.
      Dim overRideSerializer As XmlSerializer = CreateOverrideSerializer()
      ' Reading the file requires a TextReader.
      Dim reader As TextReader = new StreamReader(filename)

      ' Deserialize and cast the object.
      Dim myGroup As Group = CType(overRideSerializer.Deserialize(reader), Group)

      Console.WriteLine(myGroup.GroupName)

   End Sub

   Private Function CreateOverrideSerializer() As XmlSerializer 
   
      Dim mySoapAttributeOverrides As SoapAttributeOverrides  = _
      New SoapAttributeOverrides()
      Dim soapAtts As SoapAttributes = New SoapAttributes()
      ' Create a new DefaultValueAttribute object for the GroupName
      ' property.
      Dim newDefault As DefaultValueAttribute = _
      new DefaultValueAttribute("Team1")
      soapAtts.SoapDefaultValue = newDefault

     mySoapAttributeOverrides.Add(GetType(Group), "GroupName", _
     soapAtts)
      
      ' Create an XmlTypeMapping that is used to create an instance 
      ' of the XmlSerializer. Then return the XmlSerializer object.
      Dim myMapping As XmlTypeMapping = _
      (New SoapReflectionImporter( _
      mySoapAttributeOverrides)).ImportTypeMapping(GetType(Group))
    
      Dim ser As XmlSerializer = new XmlSerializer(myMapping)
      return ser
   End Function
End Class

Remarques

La valeur par défaut d’un membre peut être définie en appliquant un DefaultValueAttribute attribut au membre. Si le membre est sérialisé en tant que message SOAP encodé, vous pouvez modifier la valeur par défaut en créant une propriété DefaultValueAttribute, en définissant sa Value propriété et en définissant la SoapDefaultValue propriété sur l’objet. Ajoutez le SoapAttributes à un SoapAttributeOverrides. Pour plus d’informations, consultez la vue d’ensemble de la SoapAttributeOverrides classe.

S’applique à

Voir aussi