DispatcherQueue Class
Definition
Manages a prioritized queue on which tasks execute in a serial fashion on a thread.
Equivalent WinUI class: Microsoft.System.DispatcherQueue.
public ref class DispatcherQueue sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 327680)]
/// [Windows.Foundation.Metadata.DualApiPartition(version=167772164)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Static(Windows.System.IDispatcherQueueStatics, 327680, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.WebHostHidden]
class DispatcherQueue sealed
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 327680)]
[Windows.Foundation.Metadata.DualApiPartition(version=167772164)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Static(typeof(Windows.System.IDispatcherQueueStatics), 327680, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.WebHostHidden]
public sealed class DispatcherQueue
Public NotInheritable Class DispatcherQueue
- Inheritance
-
DispatcherQueue
- Attributes
Windows 10 requirements
Device family |
Windows 10 Fall Creators Update (introduced in 10.0.16299.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v5.0)
|
Remarks
All tasks dispatched to a queue execute on the same thread.
Version history
Windows version | SDK version | Value added |
---|---|---|
1903 | 18362 | HasThreadAccess |
Properties
HasThreadAccess |
Gets a value indicating whether the DispatcherQueue has access to the current thread. Equivalent WinUI property: Microsoft.System.DispatcherQueue.HasThreadAccess. |
Methods
CreateTimer() |
Creates a DispatcherQueueTimer on the DispatcherQueue to execute a task periodically after a time interval has elapsed. Equivalent WinUI method: Microsoft.System.DispatcherQueue.CreateTimer. |
GetForCurrentThread() |
Gets the DispatcherQueue associated with the current thread. Equivalent WinUI method: Microsoft.System.DispatcherQueue.GetForCurrentThread. |
TryEnqueue(DispatcherQueueHandler) |
Adds a task to the DispatcherQueue which will be executed on the thread associated with the DispatcherQueue. Equivalent WinUI method: Microsoft.System.DispatcherQueue.TryEnqueue. |
TryEnqueue(DispatcherQueuePriority, DispatcherQueueHandler) |
Adds a task to the DispatcherQueue which will be executed on the thread associated with the DispatcherQueue. Equivalent WinUI method: Microsoft.System.DispatcherQueue.TryEnqueue. |
Events
ShutdownCompleted |
Fires after the DispatcherQueue event loop stops which is the last step in the DispatcherQueue shutdown process. Equivalent WinUI event: Microsoft.System.DispatcherQueue.ShutdownCompleted. |
ShutdownStarting |
Fires before the dispatcher queue initiates an exit from its event loop. Equivalent WinUI event: Microsoft.System.DispatcherQueue.ShutdownStarting. |