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ContractReferenceAssemblyAttribute Class

Definition

Specifies that an assembly is a reference assembly that contains contracts.

public ref class ContractReferenceAssemblyAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly)]
public sealed class ContractReferenceAssemblyAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly)>]
type ContractReferenceAssemblyAttribute = class
    inherit Attribute
Public NotInheritable Class ContractReferenceAssemblyAttribute
Inherits Attribute
Inheritance
ContractReferenceAssemblyAttribute
Attributes

Remarks

A contract reference assembly is named assembly.Contracts.dll, where assembly is the name of the assembly from which the contracts were extracted. A contract reference assembly contains the publicly visible interface of an assembly and its contracts, but contains no code. Contract reference assemblies are used both by the runtime analyzer to inherit contracts across assemblies, and during static verification to discover contracts on methods and types from assemblies outside the assembly that is under analysis.

For more information about using attributes, see Attributes.

Constructors

ContractReferenceAssemblyAttribute()

Initializes a new instance of the ContractReferenceAssemblyAttribute class.

Properties

TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Methods

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to