LogRecordSequence.Dispose Metodo

Definizione

Rilascia le risorse utilizzate dal componente.Releases the resources used by the component.

public:
 virtual void Dispose();
public void Dispose ();
abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit
Public Sub Dispose ()

Implementazioni

Eccezioni

Il metodo è stato chiamato dopo l'eliminazione sequenza.The method was called after the sequence has been disposed of.

Memoria insufficiente per continuare l'esecuzione del programma.There is not enough memory to continue the execution of the program.

Esempi

Questo esempio illustra come usare Dispose per rilasciare le risorse:This example shows how to use Dispose to release resources:

// Create log stream 1.
        sequence1 = new LogRecordSequence(logStream1,
            FileMode.OpenOrCreate,
            FileAccess.ReadWrite,
            FileShare.ReadWrite);

// Log Extents are shared between the two streams. 
// Add two extents to sequence1.
        sequence1.LogStore.Extents.Add("MyExtent0", containerSize);
        sequence1.LogStore.Extents.Add("MyExtent1");

// Create log stream 2.
        sequence2 = new LogRecordSequence(logStream2,
            FileMode.OpenOrCreate,
            FileAccess.ReadWrite,
            FileShare.ReadWrite);
' Create log stream 1.
        sequence1 = New LogRecordSequence(logStream1, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite)

' Log Extents are shared between the two streams. 
' Add two extents to sequence1.
        sequence1.LogStore.Extents.Add("MyExtent0", containerSize)
        sequence1.LogStore.Extents.Add("MyExtent1")

' Create log stream 2.
        sequence2 = New LogRecordSequence(logStream2, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite)
        Console.WriteLine();

// Cleanup...
        sequence1.Dispose();
        sequence2.Dispose();
        Console.WriteLine()

' Cleanup...
        sequence1.Dispose()
        sequence2.Dispose()

Si applica a