Vector4.Transform Vector4.Transform Vector4.Transform Vector4.Transform Method

Definizione

Trasforma un vettore.Transforms a vector.

Overload

Transform(Vector4, Quaternion) Transform(Vector4, Quaternion) Transform(Vector4, Quaternion) Transform(Vector4, Quaternion)

Trasforma un vettore quadridimensionale in base al valore di rotazione Quaternion specificato.Transforms a four-dimensional vector by the specified Quaternion rotation value.

Transform(Vector4, Matrix4x4) Transform(Vector4, Matrix4x4) Transform(Vector4, Matrix4x4) Transform(Vector4, Matrix4x4)

Trasforma un vettore quadridimensionale per una matrice 4x4 specificata.Transforms a four-dimensional vector by a specified 4x4 matrix.

Transform(Vector3, Quaternion) Transform(Vector3, Quaternion) Transform(Vector3, Quaternion) Transform(Vector3, Quaternion)

Trasforma un vettore tridimensionale in base al valore di rotazione Quaternion specificato.Transforms a three-dimensional vector by the specified Quaternion rotation value.

Transform(Vector2, Matrix4x4) Transform(Vector2, Matrix4x4) Transform(Vector2, Matrix4x4) Transform(Vector2, Matrix4x4)

Trasforma un vettore bidimensionale per una matrice 4x4 specificata.Transforms a two-dimensional vector by a specified 4x4 matrix.

Transform(Vector2, Quaternion) Transform(Vector2, Quaternion) Transform(Vector2, Quaternion) Transform(Vector2, Quaternion)

Trasforma un vettore bidimensionale in base al valore di rotazione Quaternion specificato.Transforms a two-dimensional vector by the specified Quaternion rotation value.

Transform(Vector3, Matrix4x4) Transform(Vector3, Matrix4x4) Transform(Vector3, Matrix4x4) Transform(Vector3, Matrix4x4)

Trasforma un vettore tridimensionale per una matrice 4x4 specificata.Transforms a three-dimensional vector by a specified 4x4 matrix.

Transform(Vector4, Quaternion) Transform(Vector4, Quaternion) Transform(Vector4, Quaternion) Transform(Vector4, Quaternion)

Trasforma un vettore quadridimensionale in base al valore di rotazione Quaternion specificato.Transforms a four-dimensional vector by the specified Quaternion rotation value.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector4 value, System::Numerics::Quaternion rotation);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector4 value, System.Numerics.Quaternion rotation);
static member Transform : System.Numerics.Vector4 * System.Numerics.Quaternion -> System.Numerics.Vector4
Public Shared Function Transform (value As Vector4, rotation As Quaternion) As Vector4

Parametri

value
Vector4 Vector4 Vector4 Vector4

Vettore da ruotare.The vector to rotate.

rotation
Quaternion Quaternion Quaternion Quaternion

Rotazione da applicare.The rotation to apply.

Restituisce

Vettore trasformato.The transformed vector.

Transform(Vector4, Matrix4x4) Transform(Vector4, Matrix4x4) Transform(Vector4, Matrix4x4) Transform(Vector4, Matrix4x4)

Trasforma un vettore quadridimensionale per una matrice 4x4 specificata.Transforms a four-dimensional vector by a specified 4x4 matrix.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector4 vector, System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector4 vector, System.Numerics.Matrix4x4 matrix);
static member Transform : System.Numerics.Vector4 * System.Numerics.Matrix4x4 -> System.Numerics.Vector4
Public Shared Function Transform (vector As Vector4, matrix As Matrix4x4) As Vector4

Parametri

vector
Vector4 Vector4 Vector4 Vector4

Vettore da trasformare.The vector to transform.

matrix
Matrix4x4 Matrix4x4 Matrix4x4 Matrix4x4

Matrice di trasformazione.The transformation matrix.

Restituisce

Vettore trasformato.The transformed vector.

Transform(Vector3, Quaternion) Transform(Vector3, Quaternion) Transform(Vector3, Quaternion) Transform(Vector3, Quaternion)

Trasforma un vettore tridimensionale in base al valore di rotazione Quaternion specificato.Transforms a three-dimensional vector by the specified Quaternion rotation value.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector3 value, System::Numerics::Quaternion rotation);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector3 value, System.Numerics.Quaternion rotation);
static member Transform : System.Numerics.Vector3 * System.Numerics.Quaternion -> System.Numerics.Vector4
Public Shared Function Transform (value As Vector3, rotation As Quaternion) As Vector4

Parametri

value
Vector3 Vector3 Vector3 Vector3

Vettore da ruotare.The vector to rotate.

rotation
Quaternion Quaternion Quaternion Quaternion

Rotazione da applicare.The rotation to apply.

Restituisce

Vettore trasformato.The transformed vector.

Transform(Vector2, Matrix4x4) Transform(Vector2, Matrix4x4) Transform(Vector2, Matrix4x4) Transform(Vector2, Matrix4x4)

Trasforma un vettore bidimensionale per una matrice 4x4 specificata.Transforms a two-dimensional vector by a specified 4x4 matrix.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector2 position, System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector2 position, System.Numerics.Matrix4x4 matrix);
static member Transform : System.Numerics.Vector2 * System.Numerics.Matrix4x4 -> System.Numerics.Vector4
Public Shared Function Transform (position As Vector2, matrix As Matrix4x4) As Vector4

Parametri

position
Vector2 Vector2 Vector2 Vector2

Vettore da trasformare.The vector to transform.

matrix
Matrix4x4 Matrix4x4 Matrix4x4 Matrix4x4

Matrice di trasformazione.The transformation matrix.

Restituisce

Vettore trasformato.The transformed vector.

Transform(Vector2, Quaternion) Transform(Vector2, Quaternion) Transform(Vector2, Quaternion) Transform(Vector2, Quaternion)

Trasforma un vettore bidimensionale in base al valore di rotazione Quaternion specificato.Transforms a two-dimensional vector by the specified Quaternion rotation value.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector2 value, System::Numerics::Quaternion rotation);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector2 value, System.Numerics.Quaternion rotation);
static member Transform : System.Numerics.Vector2 * System.Numerics.Quaternion -> System.Numerics.Vector4
Public Shared Function Transform (value As Vector2, rotation As Quaternion) As Vector4

Parametri

value
Vector2 Vector2 Vector2 Vector2

Vettore da ruotare.The vector to rotate.

rotation
Quaternion Quaternion Quaternion Quaternion

Rotazione da applicare.The rotation to apply.

Restituisce

Vettore trasformato.The transformed vector.

Transform(Vector3, Matrix4x4) Transform(Vector3, Matrix4x4) Transform(Vector3, Matrix4x4) Transform(Vector3, Matrix4x4)

Trasforma un vettore tridimensionale per una matrice 4x4 specificata.Transforms a three-dimensional vector by a specified 4x4 matrix.

public:
 static System::Numerics::Vector4 Transform(System::Numerics::Vector3 position, System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Vector4 Transform (System.Numerics.Vector3 position, System.Numerics.Matrix4x4 matrix);
static member Transform : System.Numerics.Vector3 * System.Numerics.Matrix4x4 -> System.Numerics.Vector4
Public Shared Function Transform (position As Vector3, matrix As Matrix4x4) As Vector4

Parametri

position
Vector3 Vector3 Vector3 Vector3

Vettore da trasformare.The vector to transform.

matrix
Matrix4x4 Matrix4x4 Matrix4x4 Matrix4x4

Matrice di trasformazione.The transformation matrix.

Restituisce

Vettore trasformato.The transformed vector.

Si applica a