ResourcePermissionBaseEntry Classe

Definizione

Definisce l'unità minima di un set di autorizzazioni di sicurezza per l'accesso al codice.Defines the smallest unit of a code access security permission set.

public ref class ResourcePermissionBaseEntry
[System.Serializable]
public class ResourcePermissionBaseEntry
type ResourcePermissionBaseEntry = class
Public Class ResourcePermissionBaseEntry
Ereditarietà
ResourcePermissionBaseEntry
Attributi

Esempi

Nell'esempio seguente viene ereditato dalla ResourcePermissionBase classe.The following example inherits from the ResourcePermissionBase class. sono implementati 4 tipi di costruttori.4 kinds of constructors are implemented. Nell'esempio viene inoltre fornita un'implementazione di una classe MailslotPermissionEntrydenominata.The example also provides an implementation of a class called MailslotPermissionEntry. La PermissionAccessType proprietà viene quindi impostata privatamente sul tipo di MailslotPermissionEntry.The PermissionAccessType property is then privately set to the type of MailslotPermissionEntry. La TagNames proprietà viene impostata privatamente su "Name" e "Machine".The TagNames property is set privately to "Name" and "Machine".

#using <System.dll>

using namespace System;
using namespace System::Security::Permissions;
using namespace System::Collections;

[Flags]

public enum class MailslotPermissionAccess
{
   None = 0,
   Send = 1 << 1,
   Receive = 1 << 2 | MailslotPermissionAccess::Send
};


[Serializable]
public ref class MailslotPermissionEntry
{
private:
   String^ name;
   String^ machineName;
   MailslotPermissionAccess permissionAccess;

internal:
   MailslotPermissionEntry( ResourcePermissionBaseEntry^ baseEntry )
   {
      this->permissionAccess = (MailslotPermissionAccess)baseEntry->PermissionAccess;
      this->name = baseEntry->PermissionAccessPath[ 0 ]->ToString();
      this->machineName = baseEntry->PermissionAccessPath[ 1 ]->ToString();
   }

   ResourcePermissionBaseEntry^ GetBaseEntry()
   {
      array<String^>^newStrings = {this->Name,this->MachineName};
      ResourcePermissionBaseEntry^ baseEntry = gcnew ResourcePermissionBaseEntry( (int)(this->PermissionAccess),newStrings );
      return baseEntry;
   }

public:
   MailslotPermissionEntry( MailslotPermissionAccess permissionAccess, String^ name, String^ machineName )
   {
      this->permissionAccess = permissionAccess;
      this->name = name;
      this->machineName = machineName;
   }

   property String^ Name 
   {
      String^ get()
      {
         return this->name;
      }
   }

   property String^ MachineName 
   {
      String^ get()
      {
         return this->machineName;
      }
   }

   property MailslotPermissionAccess PermissionAccess 
   {
      MailslotPermissionAccess get()
      {
         return this->permissionAccess;
      }
   }
};


[Serializable]
public ref class MailslotPermission: public ResourcePermissionBase
{
private:
   ArrayList^ innerCollection;
   void SetNames()
   {
      this->PermissionAccessType = MailslotPermissionAccess::typeid;
      array<String^>^newStrings = {"Name","Machine"};
      this->TagNames = newStrings;
   }


internal:
   void AddPermissionAccess( MailslotPermissionEntry^ entry )
   {
      ResourcePermissionBase::AddPermissionAccess( entry->GetBaseEntry() );
   }

   void Clear()
   {
      ResourcePermissionBase::Clear();
   }

   void RemovePermissionAccess( MailslotPermissionEntry^ entry )
   {
      ResourcePermissionBase::RemovePermissionAccess( entry->GetBaseEntry() );
   }


public:
   MailslotPermission()
   {
      SetNames();
   }

   MailslotPermission( PermissionState state )
      : ResourcePermissionBase( state )
   {
      SetNames();
   }

   MailslotPermission( MailslotPermissionAccess permissionAccess, String^ name, String^ machineName )
   {
      SetNames();
      this->AddPermissionAccess( gcnew MailslotPermissionEntry( permissionAccess,name,machineName ) );
   }

   MailslotPermission( array<MailslotPermissionEntry^>^permissionAccessEntries )
   {
      SetNames();
      if ( permissionAccessEntries == nullptr )
            throw gcnew ArgumentNullException( "permissionAccessEntries" );

      for ( int index = 0; index < permissionAccessEntries->Length; ++index )
         this->AddPermissionAccess( permissionAccessEntries[ index ] );
   }

   property ArrayList^ PermissionEntries 
   {
      ArrayList^ get()
      {
         if ( this->innerCollection == nullptr )
                  this->innerCollection = gcnew ArrayList;

         this->innerCollection->InsertRange( 0, safe_cast<ICollection^>(ResourcePermissionBase::GetPermissionEntries()) );
         return this->innerCollection;
      }
   }
};
using System;        
using System.Security.Permissions;  
using System.Collections;

[Serializable()]
public class MailslotPermission: ResourcePermissionBase
{
 
    private ArrayList innerCollection;

    public MailslotPermission() 
    {
        SetNames();
    }                                                                

    public MailslotPermission(PermissionState state):base(state)
    {
        SetNames();
    }  

    public MailslotPermission(MailslotPermissionAccess permissionAccess, string name, string machineName)
    {
        SetNames();
        this.AddPermissionAccess(new MailslotPermissionEntry(permissionAccess, name, machineName));              
    }

    public MailslotPermission(MailslotPermissionEntry[] permissionAccessEntries) 
    {
        SetNames();
        if (permissionAccessEntries == null)
            throw new ArgumentNullException("permissionAccessEntries");
      
        for (int index = 0; index < permissionAccessEntries.Length; ++index)
            this.AddPermissionAccess(permissionAccessEntries[index]);                          
    }

    public ArrayList PermissionEntries 
    {
        get 
        {
            if (this.innerCollection == null)                     
                this.innerCollection = new ArrayList();
            this.innerCollection.InsertRange(0,base.GetPermissionEntries()); 

            return this.innerCollection;                                                               
        }
    }

    internal void AddPermissionAccess(MailslotPermissionEntry entry) 
    {
        base.AddPermissionAccess(entry.GetBaseEntry());
    }

    internal new void Clear() 
    {
        base.Clear();
    }

    internal void RemovePermissionAccess(MailslotPermissionEntry entry) 
    {
        base.RemovePermissionAccess(entry.GetBaseEntry());
    }

    private void SetNames() 
    {
        this.PermissionAccessType = typeof(MailslotPermissionAccess);
        this.TagNames = new string[]{"Name","Machine"};
    }                                
}

[Flags]         
public enum MailslotPermissionAccess 
{
    None = 0,
    Send = 1 << 1,
    Receive = 1 << 2 | Send,
} 

[Serializable()]     
public class MailslotPermissionEntry 
{
    private string name;
    private string machineName;
    private MailslotPermissionAccess permissionAccess;

    public MailslotPermissionEntry(MailslotPermissionAccess permissionAccess, string name, string machineName) 
    {
        this.permissionAccess = permissionAccess;
        this.name = name;
        this.machineName = machineName;
    }  

    internal MailslotPermissionEntry(ResourcePermissionBaseEntry baseEntry) 
    {
        this.permissionAccess = (MailslotPermissionAccess)baseEntry.PermissionAccess;
        this.name = baseEntry.PermissionAccessPath[0]; 
        this.machineName = baseEntry.PermissionAccessPath[1]; 
    }

    public string Name 
    {
        get 
        {                
            return this.name;                
        }                        
    }

    public string MachineName 
    {
        get 
        {                
            return this.machineName;                
        }                        
    }

    public MailslotPermissionAccess PermissionAccess 
    {
        get 
        {
            return this.permissionAccess;
        }                        
    }      

    internal ResourcePermissionBaseEntry GetBaseEntry() 
    {
        ResourcePermissionBaseEntry baseEntry = new ResourcePermissionBaseEntry((int)this.PermissionAccess, new string[] {this.Name,this.MachineName});            
        return baseEntry;
    }

}
Imports System.Security.Permissions
Imports System.Collections

<Serializable()> Public Class MailslotPermission
    Inherits ResourcePermissionBase

    Private innerCollection As ArrayList


    Public Sub New()
        SetNames()
    End Sub


    Public Sub New(ByVal state As PermissionState)
        MyBase.New(state)
        SetNames()
    End Sub


    Public Sub New(ByVal permissionAccess As MailslotPermissionAccess, ByVal name As String, ByVal machineName1 As String)
        SetNames()
        Me.AddPermissionAccess(New MailslotPermissionEntry(permissionAccess, name, machineName1))
    End Sub


    Public Sub New(ByVal permissionAccessEntries() As MailslotPermissionEntry)
        SetNames()
        If permissionAccessEntries Is Nothing Then
            Throw New ArgumentNullException("permissionAccessEntries")
        End If
        Dim index As Integer

        While index < permissionAccessEntries.Length
            Me.AddPermissionAccess(permissionAccessEntries(index))
        End While
    End Sub

    Public ReadOnly Property PermissionEntries() As ArrayList
        Get
            If Me.innerCollection Is Nothing Then
                Me.innerCollection = New ArrayList()
            End If
            Me.innerCollection.InsertRange(0, MyBase.GetPermissionEntries())

            Return Me.innerCollection
        End Get
    End Property


    Friend Overloads Sub AddPermissionAccess(ByVal entry As MailslotPermissionEntry)
        MyBase.AddPermissionAccess(entry.GetBaseEntry())
    End Sub


    Friend Shadows Sub Clear()
        MyBase.Clear()
    End Sub


    Friend Overloads Sub RemovePermissionAccess(ByVal entry As MailslotPermissionEntry)
        MyBase.RemovePermissionAccess(entry.GetBaseEntry())
    End Sub


    Private Sub SetNames()
        Me.PermissionAccessType = GetType(MailslotPermissionAccess)
        Me.TagNames = New String() {"Name", "Machine"}
    End Sub
End Class

<Flags()> Public Enum MailslotPermissionAccess
    None = 0
    Send = 2
    Receive = 4 Or Send
End Enum 'MailslotPermissionAccess

<Serializable()> Public Class MailslotPermissionEntry
    Private nameVar As String
    Private machineNameVar As String
    Private permissionAccessVar As MailslotPermissionAccess


    Public Sub New(ByVal permissionAccess As MailslotPermissionAccess, ByVal name As String, ByVal machineName1 As String)
        Me.permissionAccessVar = permissionAccess
        Me.nameVar = name
        Me.machineNameVar = machineName1
    End Sub


    Friend Sub New(ByVal baseEntry As ResourcePermissionBaseEntry)
        Me.permissionAccessVar = CType(baseEntry.PermissionAccess, MailslotPermissionAccess)
        Me.nameVar = baseEntry.PermissionAccessPath(0)
        Me.machineNameVar = baseEntry.PermissionAccessPath(1)
    End Sub


    Public ReadOnly Property Name() As String
        Get
            Return Me.nameVar
        End Get
    End Property


    Public ReadOnly Property MachineName() As String
        Get
            Return Me.machineNameVar
        End Get
    End Property


    Public ReadOnly Property PermissionAccess() As MailslotPermissionAccess
        Get
            Return Me.permissionAccessVar
        End Get
    End Property


    Friend Function GetBaseEntry() As ResourcePermissionBaseEntry
        Dim baseEntry As New ResourcePermissionBaseEntry(CInt(Me.PermissionAccess), New String() {Me.Name, Me.MachineName})
        Return baseEntry
    End Function 'GetBaseEntry


End Class

Costruttori

ResourcePermissionBaseEntry()

Inizializza una nuova istanza della classe ResourcePermissionBaseEntry.Initializes a new instance of the ResourcePermissionBaseEntry class.

ResourcePermissionBaseEntry(Int32, String[])

Consente di inizializzare una nuova istanza della classe ResourcePermissionBaseEntry con le autorizzazioni e il percorso di accesso specificati.Initializes a new instance of the ResourcePermissionBaseEntry class with the specified permission access and permission access path.

Proprietà

PermissionAccess

Ottiene una rappresentazione in interi del valore di enumerazione dei livelli di accesso.Gets an integer representation of the access level enumeration value.

PermissionAccessPath

Ottiene una matrice di stringhe che identifica la risorsa protetta.Gets an array of strings that identify the resource you are protecting.

Metodi

Equals(Object)

Determina se l'oggetto specificato è uguale all'oggetto corrente.Determines whether the specified object is equal to the current object.

(Ereditato da Object)
GetHashCode()

Funge da funzione hash predefinita.Serves as the default hash function.

(Ereditato da Object)
GetType()

Ottiene l'oggetto Type dell'istanza corrente.Gets the Type of the current instance.

(Ereditato da Object)
MemberwiseClone()

Crea una copia superficiale dell'oggetto Object corrente.Creates a shallow copy of the current Object.

(Ereditato da Object)
ToString()

Restituisce una stringa che rappresenta l'oggetto corrente.Returns a string that represents the current object.

(Ereditato da Object)

Si applica a