Rect.Transform Rect.Transform Rect.Transform Method

Definizione

Trasforma un rettangolo utilizzando la matrice specificata.Transforms a rectangle by using the specified matrix.

Overload

Transform(Matrix) Transform(Matrix) Transform(Matrix)

Trasforma il rettangolo applicando la matrice specificata.Transforms the rectangle by applying the specified matrix.

Transform(Rect, Matrix) Transform(Rect, Matrix) Transform(Rect, Matrix)

Restituisce il rettangolo risultante dall'applicazione della matrice specificata al rettangolo specificato.Returns the rectangle that results from applying the specified matrix to the specified rectangle.

Transform(Matrix) Transform(Matrix) Transform(Matrix)

Trasforma il rettangolo applicando la matrice specificata.Transforms the rectangle by applying the specified matrix.

public:
 void Transform(System::Windows::Media::Matrix matrix);
public void Transform (System.Windows.Media.Matrix matrix);
member this.Transform : System.Windows.Media.Matrix -> unit

Parametri

matrix
Matrix Matrix Matrix

Matrice che specifica la trasformazione da applicare.A matrix that specifies the transformation to apply.

Esempi

Nell'esempio seguente viene illustrato come utilizzare il Transform(Matrix) metodo per trasformare una Rect struttura utilizzando un oggetto Matrix.The following example shows how to use the Transform(Matrix) method to transform a Rect structure by using a Matrix.

private Rect transformExample1()
{
    // Initialize new rectangle.
    Rect myRectangle = new Rect();

    // Set the Size property of the rectangle with a width of 200
    // and a height of 60.
    myRectangle.Size = new Size(200, 60);

    // Creating a Matrix structure.
    Matrix myMatrix = new Matrix(0, 1, 1, 0, 20, 2);

    // The Transform method transforms this rectangle using the specified matrix.  
    // myRectangle location changed from 0,0 to 20, 2 and the size changed from
    // 200,60 to 60,200.
    myRectangle.Transform(myMatrix);

    return myRectangle;

}

Transform(Rect, Matrix) Transform(Rect, Matrix) Transform(Rect, Matrix)

Restituisce il rettangolo risultante dall'applicazione della matrice specificata al rettangolo specificato.Returns the rectangle that results from applying the specified matrix to the specified rectangle.

public:
 static System::Windows::Rect Transform(System::Windows::Rect rect, System::Windows::Media::Matrix matrix);
public static System.Windows.Rect Transform (System.Windows.Rect rect, System.Windows.Media.Matrix matrix);
static member Transform : System.Windows.Rect * System.Windows.Media.Matrix -> System.Windows.Rect

Parametri

rect
Rect Rect Rect

Rettangolo che è la base per la trasformazione.A rectangle that is the basis for the transformation.

matrix
Matrix Matrix Matrix

Matrice che specifica la trasformazione da applicare.A matrix that specifies the transformation to apply.

Restituisce

Rettangolo risultante dall'operazione.The rectangle that results from the operation.

Esempi

Nell'esempio seguente viene illustrato come utilizzare il Transform(Rect, Matrix) metodo per creare una nuova Rect struttura risultante dall'applicazione di un Matrix oggetto a un rettangolo esistente.The following example shows how to use the Transform(Rect, Matrix) method to create a new Rect structure that results from applying a Matrix to an existing rectangle.

private Rect transformExample2()
{
    // Initialize new rectangle.
    Rect myRectangle = new Rect();

    // Set the Size property of the rectangle with a width of 200
    // and a height of 60.
    myRectangle.Size = new Size(200, 60);

    // Creating a Matrix structure.
    Matrix myMatrix = new Matrix(0, 1, 1, 0, 20, 2);

    // The Transform method Transforms the specified rectangle using the specified matrix 
    // and returns the results.  
    // resultRect is an alterned version of myRectangle with a location of 20,2 rather
    // then 0,0 and a size of 60,200 rather then 200,60.
    Rect resultRect = Rect.Transform(myRectangle,myMatrix);

    return resultRect;

}

Si applica a