Metafile.PlayRecord(EmfPlusRecordType, Int32, Int32, Byte[]) Metafile.PlayRecord(EmfPlusRecordType, Int32, Int32, Byte[]) Metafile.PlayRecord(EmfPlusRecordType, Int32, Int32, Byte[]) Metafile.PlayRecord(EmfPlusRecordType, Int32, Int32, Byte[]) Method

定義

個別のメタファイル レコードを再生します。Plays an individual metafile record.

public:
 void PlayRecord(System::Drawing::Imaging::EmfPlusRecordType recordType, int flags, int dataSize, cli::array <System::Byte> ^ data);
public void PlayRecord (System.Drawing.Imaging.EmfPlusRecordType recordType, int flags, int dataSize, byte[] data);
member this.PlayRecord : System.Drawing.Imaging.EmfPlusRecordType * int * int * byte[] -> unit
Public Sub PlayRecord (recordType As EmfPlusRecordType, flags As Integer, dataSize As Integer, data As Byte())

パラメーター

recordType
EmfPlusRecordType EmfPlusRecordType EmfPlusRecordType EmfPlusRecordType

再生するメタファイル レコードの型を指定する EmfPlusRecordType の要素。Element of the EmfPlusRecordType that specifies the type of metafile record being played.

flags
Int32 Int32 Int32 Int32

レコードの属性を指定するフラグのセット。A set of flags that specify attributes of the record.

dataSize
Int32 Int32 Int32 Int32

レコード データのバイト数。The number of bytes in the record data.

data
Byte[]

レコード データを格納するバイトの配列。An array of bytes that contains the record data.

次のコード例は、PlayRecord メソッドの使用方法を示します。The following code example demonstrates how to use the PlayRecord method.


using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Windows.Forms;

// for Marshal.Copy
using System.Runtime.InteropServices; 

public class Form1 : Form
{
    private Metafile metafile1;
    private Graphics.EnumerateMetafileProc metafileDelegate;
    private Point destPoint;
    public Form1()
    {
        metafile1 = new Metafile(@"C:\Test.wmf");
        metafileDelegate = new Graphics.EnumerateMetafileProc(MetafileCallback);
        destPoint = new Point(20, 10);
    }
    protected override void OnPaint(PaintEventArgs e)
    {
        e.Graphics.EnumerateMetafile(metafile1, destPoint, metafileDelegate);
    }
    private bool MetafileCallback(
       EmfPlusRecordType recordType,
       int flags,
       int dataSize,
       IntPtr data,
       PlayRecordCallback callbackData)
    {
        byte[] dataArray = null;
        if (data != IntPtr.Zero)
        {
            // Copy the unmanaged record to a managed byte buffer 
            // that can be used by PlayRecord.
            dataArray = new byte[dataSize];
            Marshal.Copy(data, dataArray, 0, dataSize);
        }

        metafile1.PlayRecord(recordType, flags, dataSize, dataArray);

        return true;
    }

    static void Main()
    {
        Application.Run(new Form1());
    }
}
Imports System.Drawing
Imports System.Drawing.Imaging
Imports System.Windows.Forms
' for Marshal.Copy
Imports System.Runtime.InteropServices


Public Class Form1
    Inherits Form
    Private metafile1 As Metafile
    Private metafileDelegate As Graphics.EnumerateMetafileProc
    Private destPoint As Point
    
    Public Sub New() 
        metafile1 = New Metafile("C:\test.wmf")
        metafileDelegate = New Graphics.EnumerateMetafileProc(AddressOf MetafileCallback)
        destPoint = New Point(20, 10)
    
    End Sub
    
    Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs) 
        e.Graphics.EnumerateMetafile(metafile1, destPoint, metafileDelegate)
    
    End Sub
    
    Private Function MetafileCallback(ByVal recordType As _
        EmfPlusRecordType, ByVal flags As Integer, ByVal dataSize As Integer, _
        ByVal data As IntPtr, ByVal callbackData As PlayRecordCallback) As Boolean

        Dim dataArray As Byte() = Nothing
        If data <> IntPtr.Zero Then

            ' Copy the unmanaged record to a managed byte buffer 
            ' that can be used by PlayRecord.
            dataArray = New Byte(dataSize) {}
            Marshal.Copy(data, dataArray, 0, dataSize)
        End If

        metafile1.PlayRecord(recordType, flags, dataSize, dataArray)
        Return True

    End Function
    
    Shared Sub Main() 
        Application.Run(New Form1())
    End Sub

End Class

適用対象