ResourcePermissionBaseEntry クラス

定義

コード アクセス セキュリティのアクセス許可セットの最小単位を定義します。Defines the smallest unit of a code access security permission set.

public ref class ResourcePermissionBaseEntry
public class ResourcePermissionBaseEntry
[System.Serializable]
public class ResourcePermissionBaseEntry
type ResourcePermissionBaseEntry = class
Public Class ResourcePermissionBaseEntry
継承
ResourcePermissionBaseEntry
属性

次の例は、ResourcePermissionBase クラスを継承しています。The following example inherits from the ResourcePermissionBase class. 4種類のコンストラクターが実装されています。4 kinds of constructors are implemented. この例では、MailslotPermissionEntryというクラスの実装も提供しています。The example also provides an implementation of a class called MailslotPermissionEntry. PermissionAccessType プロパティは、プライベートに MailslotPermissionEntryの種類に設定されます。The PermissionAccessType property is then privately set to the type of MailslotPermissionEntry. TagNames プロパティは、"Name" と "Machine" にプライベートに設定されます。The TagNames property is set privately to "Name" and "Machine".

#using <System.dll>

using namespace System;
using namespace System::Security::Permissions;
using namespace System::Collections;

[Flags]

public enum class MailslotPermissionAccess
{
   None = 0,
   Send = 1 << 1,
   Receive = 1 << 2 | MailslotPermissionAccess::Send
};


[Serializable]
public ref class MailslotPermissionEntry
{
private:
   String^ name;
   String^ machineName;
   MailslotPermissionAccess permissionAccess;

internal:
   MailslotPermissionEntry( ResourcePermissionBaseEntry^ baseEntry )
   {
      this->permissionAccess = (MailslotPermissionAccess)baseEntry->PermissionAccess;
      this->name = baseEntry->PermissionAccessPath[ 0 ]->ToString();
      this->machineName = baseEntry->PermissionAccessPath[ 1 ]->ToString();
   }

   ResourcePermissionBaseEntry^ GetBaseEntry()
   {
      array<String^>^newStrings = {this->Name,this->MachineName};
      ResourcePermissionBaseEntry^ baseEntry = gcnew ResourcePermissionBaseEntry( (int)(this->PermissionAccess),newStrings );
      return baseEntry;
   }

public:
   MailslotPermissionEntry( MailslotPermissionAccess permissionAccess, String^ name, String^ machineName )
   {
      this->permissionAccess = permissionAccess;
      this->name = name;
      this->machineName = machineName;
   }

   property String^ Name 
   {
      String^ get()
      {
         return this->name;
      }
   }

   property String^ MachineName 
   {
      String^ get()
      {
         return this->machineName;
      }
   }

   property MailslotPermissionAccess PermissionAccess 
   {
      MailslotPermissionAccess get()
      {
         return this->permissionAccess;
      }
   }
};


[Serializable]
public ref class MailslotPermission: public ResourcePermissionBase
{
private:
   ArrayList^ innerCollection;
   void SetNames()
   {
      this->PermissionAccessType = MailslotPermissionAccess::typeid;
      array<String^>^newStrings = {"Name","Machine"};
      this->TagNames = newStrings;
   }


internal:
   void AddPermissionAccess( MailslotPermissionEntry^ entry )
   {
      ResourcePermissionBase::AddPermissionAccess( entry->GetBaseEntry() );
   }

   void Clear()
   {
      ResourcePermissionBase::Clear();
   }

   void RemovePermissionAccess( MailslotPermissionEntry^ entry )
   {
      ResourcePermissionBase::RemovePermissionAccess( entry->GetBaseEntry() );
   }


public:
   MailslotPermission()
   {
      SetNames();
   }

   MailslotPermission( PermissionState state )
      : ResourcePermissionBase( state )
   {
      SetNames();
   }

   MailslotPermission( MailslotPermissionAccess permissionAccess, String^ name, String^ machineName )
   {
      SetNames();
      this->AddPermissionAccess( gcnew MailslotPermissionEntry( permissionAccess,name,machineName ) );
   }

   MailslotPermission( array<MailslotPermissionEntry^>^permissionAccessEntries )
   {
      SetNames();
      if ( permissionAccessEntries == nullptr )
            throw gcnew ArgumentNullException( "permissionAccessEntries" );

      for ( int index = 0; index < permissionAccessEntries->Length; ++index )
         this->AddPermissionAccess( permissionAccessEntries[ index ] );
   }

   property ArrayList^ PermissionEntries 
   {
      ArrayList^ get()
      {
         if ( this->innerCollection == nullptr )
                  this->innerCollection = gcnew ArrayList;

         this->innerCollection->InsertRange( 0, safe_cast<ICollection^>(ResourcePermissionBase::GetPermissionEntries()) );
         return this->innerCollection;
      }
   }
};
using System;        
using System.Security.Permissions;  
using System.Collections;

[Serializable()]
public class MailslotPermission: ResourcePermissionBase
{
 
    private ArrayList innerCollection;

    public MailslotPermission() 
    {
        SetNames();
    }                                                                

    public MailslotPermission(PermissionState state):base(state)
    {
        SetNames();
    }  

    public MailslotPermission(MailslotPermissionAccess permissionAccess, string name, string machineName)
    {
        SetNames();
        this.AddPermissionAccess(new MailslotPermissionEntry(permissionAccess, name, machineName));              
    }

    public MailslotPermission(MailslotPermissionEntry[] permissionAccessEntries) 
    {
        SetNames();
        if (permissionAccessEntries == null)
            throw new ArgumentNullException("permissionAccessEntries");
      
        for (int index = 0; index < permissionAccessEntries.Length; ++index)
            this.AddPermissionAccess(permissionAccessEntries[index]);                          
    }

    public ArrayList PermissionEntries 
    {
        get 
        {
            if (this.innerCollection == null)                     
                this.innerCollection = new ArrayList();
            this.innerCollection.InsertRange(0,base.GetPermissionEntries()); 

            return this.innerCollection;                                                               
        }
    }

    internal void AddPermissionAccess(MailslotPermissionEntry entry) 
    {
        base.AddPermissionAccess(entry.GetBaseEntry());
    }

    internal new void Clear() 
    {
        base.Clear();
    }

    internal void RemovePermissionAccess(MailslotPermissionEntry entry) 
    {
        base.RemovePermissionAccess(entry.GetBaseEntry());
    }

    private void SetNames() 
    {
        this.PermissionAccessType = typeof(MailslotPermissionAccess);
        this.TagNames = new string[]{"Name","Machine"};
    }                                
}

[Flags]         
public enum MailslotPermissionAccess 
{
    None = 0,
    Send = 1 << 1,
    Receive = 1 << 2 | Send,
} 

[Serializable()]     
public class MailslotPermissionEntry 
{
    private string name;
    private string machineName;
    private MailslotPermissionAccess permissionAccess;

    public MailslotPermissionEntry(MailslotPermissionAccess permissionAccess, string name, string machineName) 
    {
        this.permissionAccess = permissionAccess;
        this.name = name;
        this.machineName = machineName;
    }  

    internal MailslotPermissionEntry(ResourcePermissionBaseEntry baseEntry) 
    {
        this.permissionAccess = (MailslotPermissionAccess)baseEntry.PermissionAccess;
        this.name = baseEntry.PermissionAccessPath[0]; 
        this.machineName = baseEntry.PermissionAccessPath[1]; 
    }

    public string Name 
    {
        get 
        {                
            return this.name;                
        }                        
    }

    public string MachineName 
    {
        get 
        {                
            return this.machineName;                
        }                        
    }

    public MailslotPermissionAccess PermissionAccess 
    {
        get 
        {
            return this.permissionAccess;
        }                        
    }      

    internal ResourcePermissionBaseEntry GetBaseEntry() 
    {
        ResourcePermissionBaseEntry baseEntry = new ResourcePermissionBaseEntry((int)this.PermissionAccess, new string[] {this.Name,this.MachineName});            
        return baseEntry;
    }
}
Imports System.Security.Permissions
Imports System.Collections

<Serializable()> Public Class MailslotPermission
    Inherits ResourcePermissionBase

    Private innerCollection As ArrayList


    Public Sub New()
        SetNames()
    End Sub


    Public Sub New(ByVal state As PermissionState)
        MyBase.New(state)
        SetNames()
    End Sub


    Public Sub New(ByVal permissionAccess As MailslotPermissionAccess, ByVal name As String, ByVal machineName1 As String)
        SetNames()
        Me.AddPermissionAccess(New MailslotPermissionEntry(permissionAccess, name, machineName1))
    End Sub


    Public Sub New(ByVal permissionAccessEntries() As MailslotPermissionEntry)
        SetNames()
        If permissionAccessEntries Is Nothing Then
            Throw New ArgumentNullException("permissionAccessEntries")
        End If
        Dim index As Integer

        While index < permissionAccessEntries.Length
            Me.AddPermissionAccess(permissionAccessEntries(index))
        End While
    End Sub

    Public ReadOnly Property PermissionEntries() As ArrayList
        Get
            If Me.innerCollection Is Nothing Then
                Me.innerCollection = New ArrayList()
            End If
            Me.innerCollection.InsertRange(0, MyBase.GetPermissionEntries())

            Return Me.innerCollection
        End Get
    End Property


    Friend Overloads Sub AddPermissionAccess(ByVal entry As MailslotPermissionEntry)
        MyBase.AddPermissionAccess(entry.GetBaseEntry())
    End Sub


    Friend Shadows Sub Clear()
        MyBase.Clear()
    End Sub


    Friend Overloads Sub RemovePermissionAccess(ByVal entry As MailslotPermissionEntry)
        MyBase.RemovePermissionAccess(entry.GetBaseEntry())
    End Sub


    Private Sub SetNames()
        Me.PermissionAccessType = GetType(MailslotPermissionAccess)
        Me.TagNames = New String() {"Name", "Machine"}
    End Sub
End Class

<Flags()> Public Enum MailslotPermissionAccess
    None = 0
    Send = 2
    Receive = 4 Or Send
End Enum 'MailslotPermissionAccess

<Serializable()> Public Class MailslotPermissionEntry
    Private nameVar As String
    Private machineNameVar As String
    Private permissionAccessVar As MailslotPermissionAccess


    Public Sub New(ByVal permissionAccess As MailslotPermissionAccess, ByVal name As String, ByVal machineName1 As String)
        Me.permissionAccessVar = permissionAccess
        Me.nameVar = name
        Me.machineNameVar = machineName1
    End Sub


    Friend Sub New(ByVal baseEntry As ResourcePermissionBaseEntry)
        Me.permissionAccessVar = CType(baseEntry.PermissionAccess, MailslotPermissionAccess)
        Me.nameVar = baseEntry.PermissionAccessPath(0)
        Me.machineNameVar = baseEntry.PermissionAccessPath(1)
    End Sub


    Public ReadOnly Property Name() As String
        Get
            Return Me.nameVar
        End Get
    End Property


    Public ReadOnly Property MachineName() As String
        Get
            Return Me.machineNameVar
        End Get
    End Property


    Public ReadOnly Property PermissionAccess() As MailslotPermissionAccess
        Get
            Return Me.permissionAccessVar
        End Get
    End Property


    Friend Function GetBaseEntry() As ResourcePermissionBaseEntry
        Dim baseEntry As New ResourcePermissionBaseEntry(CInt(Me.PermissionAccess), New String() {Me.Name, Me.MachineName})
        Return baseEntry
    End Function 'GetBaseEntry


End Class

コンストラクター

ResourcePermissionBaseEntry()

ResourcePermissionBaseEntry クラスの新しいインスタンスを初期化します。Initializes a new instance of the ResourcePermissionBaseEntry class.

ResourcePermissionBaseEntry(Int32, String[])

アクセス許可のアクセス レベルおよびアクセス許可のアクセス パスを指定して、ResourcePermissionBaseEntry クラスの新しいインスタンスを初期化します。Initializes a new instance of the ResourcePermissionBaseEntry class with the specified permission access and permission access path.

プロパティ

PermissionAccess

アクセス レベル列挙値の整数表現を取得します。Gets an integer representation of the access level enumeration value.

PermissionAccessPath

保護しているリソースを識別する文字列の配列を取得します。Gets an array of strings that identify the resource you are protecting.

メソッド

Equals(Object)

指定されたオブジェクトが現在のオブジェクトと等しいかどうかを判定します。Determines whether the specified object is equal to the current object.

(継承元 Object)
GetHashCode()

既定のハッシュ関数として機能します。Serves as the default hash function.

(継承元 Object)
GetType()

現在のインスタンスの Type を取得します。Gets the Type of the current instance.

(継承元 Object)
MemberwiseClone()

現在の Object の簡易コピーを作成します。Creates a shallow copy of the current Object.

(継承元 Object)
ToString()

現在のオブジェクトを表す string を返します。Returns a string that represents the current object.

(継承元 Object)

適用対象