PFAuthenticationLoginResult
PFAuthenticationLoginResult data model.
Syntax
typedef struct PFAuthenticationLoginResult {
PFGetPlayerCombinedInfoResultPayload const* infoResultPayload;
time_t const* lastLoginTime;
bool newlyCreated;
const char* playFabId;
PFAuthenticationUserSettings const* settingsForUser;
PFTreatmentAssignment const* treatmentAssignment;
} PFAuthenticationLoginResult;
Members
infoResultPayload
PFGetPlayerCombinedInfoResultPayload const*
may be nullptr
(Optional) Results for requested info.
lastLoginTime
time_t const*
may be nullptr
(Optional) The time of this user's previous login. If there was no previous login, then it's DateTime.MinValue.
newlyCreated
bool
True if the account was newly created on this login.
playFabId
const char*
is null-terminated
(Optional) Player's unique PlayFabId.
settingsForUser
PFAuthenticationUserSettings const*
may be nullptr
(Optional) Settings specific to this user.
treatmentAssignment
PFTreatmentAssignment const*
may be nullptr
(Optional) The experimentation treatments for this user at the time of login.
Requirements
Header: PFAuthenticationTypes.h
See also
Tilbakemeldinger
https://aka.ms/ContentUserFeedback.
Kommer snart: Gjennom 2024 faser vi ut GitHub Issues som tilbakemeldingsmekanisme for innhold, og erstatter det med et nytt system for tilbakemeldinger. Hvis du vil ha mer informasjon, kan du se:Send inn og vis tilbakemelding for