GenericJoystickController.UpdateButtonData Method

Definition

Update an Interaction Bool data type from a Bool input

protected:
 void UpdateButtonData(Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^ interactionMapping);
protected void UpdateButtonData (Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping interactionMapping);
member this.UpdateButtonData : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping -> unit
Protected Sub UpdateButtonData (interactionMapping As MixedRealityInteractionMapping)

Parameters

interactionMapping
MixedRealityInteractionMapping

Remarks

Raises an Input System "Input Down" event when the key is down, and raises an "Input Up" when it is released (e.g. a Button). Also raises a "Pressed" event while pressed.

Applies to