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VectorExtensions.SphericalMapping(Vector3, Single) Method

Definition

Get the relative mapping based on a source Vec3 and a radius for spherical mapping.

public:
 static UnityEngine::Vector3 SphericalMapping(UnityEngine::Vector3 source, float radius);
public static UnityEngine.Vector3 SphericalMapping (UnityEngine.Vector3 source, float radius);
static member SphericalMapping : UnityEngine.Vector3 * single -> UnityEngine.Vector3
Public Function SphericalMapping (source As Vector3, radius As Single) As Vector3

Parameters

source
UnityEngine.Vector3

The source Vector3 to be mapped to sphere

radius
Single

This is a Single for the radius of the sphere

Returns

UnityEngine.Vector3

Applies to