Point3D.Subtract Метод

Определение

Вычитает структуру Point3D или структуру Vector3D из структуры Point3D.Subtracts a Point3D structure or a Vector3D structure from a Point3D structure.

Перегрузки

Subtract(Point3D, Point3D)

Вычитает структуру Point3D из структуры Point3D и возвращает результат в виде структуры Vector3D.Subtracts a Point3D structure from a Point3D structure and returns the result as a Vector3D structure.

Subtract(Point3D, Vector3D)

Вычитает структуру Vector3D из структуры Point3D и возвращает результат в виде структуры Point3D.Subtracts a Vector3D structure from a Point3D structure and returns the result as a Point3D structure.

Subtract(Point3D, Point3D)

Вычитает структуру Point3D из структуры Point3D и возвращает результат в виде структуры Vector3D.Subtracts a Point3D structure from a Point3D structure and returns the result as a Vector3D structure.

public:
 static System::Windows::Media::Media3D::Vector3D Subtract(System::Windows::Media::Media3D::Point3D point1, System::Windows::Media::Media3D::Point3D point2);
public static System.Windows.Media.Media3D.Vector3D Subtract (System.Windows.Media.Media3D.Point3D point1, System.Windows.Media.Media3D.Point3D point2);
static member Subtract : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Subtract (point1 As Point3D, point2 As Point3D) As Vector3D

Параметры

point1
Point3D

Вычитаемая структура Point3D.The Point3D structure to be subtracted from.

point2
Point3D

Структура Point3D, вычитаемая из point1.The Point3D structure to subtract from point1.

Возвращаемое значение

Vector3D

Структура Vector3D, представляющая разность между point1 и point2.A Vector3D structure that represents the difference between point1 and point2.

Примеры

В следующем примере показано, как вычесть Point3D структуру из Point3D структуры.The following example shows how to subtract a Point3D structure from a Point3D structure.

// Subtracts a Point3D from a Point3D using the static Subtract method.  
// Returns a Vector3D.

Point3D point1 = new Point3D(10, 5, 1);
Point3D point2 = new Point3D(15, 40, 60);
Vector3D vectorResult = new Vector3D();

vectorResult = Point3D.Subtract(point1, point2);
// vectorResult is equal to (-5, -35, -59)

// Displaying Results
syntaxString = "vectorResult = Point3D.Subtract(point1, point2);";
resultType = "Vector3D";
operationString = "Subtracting a Point3D from a Point3D";
ShowResults(vectorResult.ToString(), syntaxString, resultType, operationString);
' Subtracts a Point3D from a Point3D using the static Subtract method.  
' Returns a Vector3D.

Dim point1 As New Point3D(10, 5, 1)
Dim point2 As New Point3D(15, 40, 60)
Dim vectorResult As New Vector3D()

vectorResult = Point3D.Subtract(point1, point2)
' vectorResult is equal to (-5, -35, -59)

' Displaying Results
syntaxString = "vectorResult = Point3D.Subtract(point1, point2)"
resultType = "Vector3D"
operationString = "Subtracting a Point3D from a Point3D"
ShowResults(vectorResult.ToString(), syntaxString, resultType, operationString)

См. также раздел

Subtract(Point3D, Vector3D)

Вычитает структуру Vector3D из структуры Point3D и возвращает результат в виде структуры Point3D.Subtracts a Vector3D structure from a Point3D structure and returns the result as a Point3D structure.

public:
 static System::Windows::Media::Media3D::Point3D Subtract(System::Windows::Media::Media3D::Point3D point, System::Windows::Media::Media3D::Vector3D vector);
public static System.Windows.Media.Media3D.Point3D Subtract (System.Windows.Media.Media3D.Point3D point, System.Windows.Media.Media3D.Vector3D vector);
static member Subtract : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Point3D
Public Shared Function Subtract (point As Point3D, vector As Vector3D) As Point3D

Параметры

point
Point3D

Структура Point3D, из которой вычитается объект vector.The Point3D structure from which to subtract vector.

vector
Vector3D

Структура Vector3D, вычитаемая из point.The Vector3D structure to subtract from point.

Возвращаемое значение

Point3D

Разность между point и vector.The difference between point and vector.

Примеры

В следующем примере показано, как вычесть Vector3D структуру из Point3D структуры.The following example shows how to subtract a Vector3D structure from a Point3D structure.

// Subtracts a Vector3D from a Point3D using the static Subtract method. 
// Returns a Point3D.

Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();

pointResult = Point3D.Subtract(point1, vector1);
// pointResult is equal to (-10, -25, -39)

// Displaying Results
syntaxString = "pointResult = Point3D.Subtract(point1, vector1);";
resultType = "Point3D";
operationString = "Subtracting a Vector3D from a Point3D";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Subtracts a Vector3D from a Point3D using the static Subtract method. 
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

pointResult = Point3D.Subtract(point1, vector1)
' pointResult is equal to (-10, -25, -39)

' Displaying Results
syntaxString = "pointResult = Point3D.Subtract(point1, vector1)"
resultType = "Point3D"
operationString = "Subtracting a Vector3D from a Point3D"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)

См. также раздел

Применяется к