GeneralTransform3DCollection.Insert(Int32, GeneralTransform3D) Method
Definition
Important
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Inserts a GeneralTransform3D object into the specified index position within the collection.
public:
virtual void Insert(int index, System::Windows::Media::Media3D::GeneralTransform3D ^ value);
public void Insert (int index, System.Windows.Media.Media3D.GeneralTransform3D value);
abstract member Insert : int * System.Windows.Media.Media3D.GeneralTransform3D -> unit
override this.Insert : int * System.Windows.Media.Media3D.GeneralTransform3D -> unit
Public Sub Insert (index As Integer, value As GeneralTransform3D)
Parameters
- index
- Int32
The zero-based index position to insert the object.
- value
- GeneralTransform3D
The object to insert.
Implements
Exceptions
value
is null
.
index
is not a valid index in the collection.
Remarks
Unlike typical implementations of IList<T>.Insert, this implementation throws an ArgumentException if you attempt to insert null
.
Insert is introduced in the .NET Framework version 3.5. For more information, see Versions and Dependencies.
Applies to
See also
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