GKNoise.FromNoiseSource 方法

定义

重载

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,UIColor>)

静态方法,用于创建 GKNoise 具有指定 和 指定颜色的对象。

FromNoiseSource(GKNoiseSource)

使用指定的 创建 GKNoise 对象的静态方法。

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,NSColor>)

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,UIColor>)

静态方法,用于创建 GKNoise 具有指定 和 指定颜色的对象。

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,UIKit.UIColor> gradientColors);
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, UIKit.UIColor> -> GameplayKit.GKNoise

参数

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,UIColor>

返回

属性

适用于

FromNoiseSource(GKNoiseSource)

使用指定的 创建 GKNoise 对象的静态方法。

[Foundation.Export("noiseWithNoiseSource:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource);
static member FromNoiseSource : GameplayKit.GKNoiseSource -> GameplayKit.GKNoise

参数

noiseSource
GKNoiseSource

返回

属性

适用于

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,NSColor>)

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,AppKit.NSColor> gradientColors);
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, AppKit.NSColor> -> GameplayKit.GKNoise

参数

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,NSColor>

返回

属性

适用于