EAGLContext.PresentRenderBuffer 方法

定义

重载

PresentRenderBuffer(nuint)

显示呈现缓冲区的内容。

PresentRenderBuffer(nuint, Double)
PresentRenderBuffer(nuint, Double, EAGLContext+PresentationMode)

PresentRenderBuffer(nuint)

显示呈现缓冲区的内容。

[Foundation.Export("presentRenderbuffer:")]
public virtual bool PresentRenderBuffer (nuint target);
abstract member PresentRenderBuffer : nuint -> bool
override this.PresentRenderBuffer : nuint -> bool

参数

target
System.System.UIntPtr System.unativeint

返回

属性

适用于

PresentRenderBuffer(nuint, Double)

[ObjCRuntime.TV(10, 0)]
public virtual bool PresentRenderBuffer (nuint target, double presentationTime);
abstract member PresentRenderBuffer : nuint * double -> bool
override this.PresentRenderBuffer : nuint * double -> bool

参数

target
System.System.UIntPtr System.unativeint
presentationTime
Double

返回

属性

适用于

PresentRenderBuffer(nuint, Double, EAGLContext+PresentationMode)

[ObjCRuntime.TV(10, 2)]
public virtual bool PresentRenderBuffer (nuint target, double presentationTime, OpenGLES.EAGLContext.PresentationMode mode);
abstract member PresentRenderBuffer : nuint * double * OpenGLES.EAGLContext.PresentationMode -> bool
override this.PresentRenderBuffer : nuint * double * OpenGLES.EAGLContext.PresentationMode -> bool

参数

target
System.System.UIntPtr System.unativeint
presentationTime
Double

返回

属性

适用于