BitmapSuffixInSameAssemblyAttribute 类

定义

指定,当解释 ToolboxBitmapAttribute 声明时,程序集应在同样的程序集中的资源查找,但是,与 BitmapSuffix 配置值追加到该声明的文件名。Specifies that, when interpreting ToolboxBitmapAttribute declarations, the assembly should look for the indicated resources in the same assembly, but with the BitmapSuffix configuration value appended to the declared file name.

public ref class BitmapSuffixInSameAssemblyAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly)]
public class BitmapSuffixInSameAssemblyAttribute : Attribute
type BitmapSuffixInSameAssemblyAttribute = class
    inherit Attribute
Public Class BitmapSuffixInSameAssemblyAttribute
Inherits Attribute
继承
BitmapSuffixInSameAssemblyAttribute
属性

注解

位图后缀将追加到扩展名之前的文件名。The bitmap suffix is appended to the file name before the extension. 例如,使用位图后缀“.test.1.0”,对“my.bmp”的 ToolboxBitmapAttribute 引用将解释为“my.test.1.0.bmp”。For example, with a bitmap suffix of ".test.1.0", a ToolboxBitmapAttribute reference to "my.bmp" is interpreted as "my.test.1.0.bmp".

构造函数

BitmapSuffixInSameAssemblyAttribute()

初始化 BitmapSuffixInSameAssemblyAttribute 类的新实例。Initializes a new instance of the BitmapSuffixInSameAssemblyAttribute class.

属性

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object.

(继承自 Attribute)
GetHashCode()

返回此实例的哈希代码。Returns the hash code for this instance.

(继承自 Attribute)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
IsDefaultAttribute()

在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(继承自 Attribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回一个表示当前对象的 string。Returns a string that represents the current object.

(继承自 Object)

显式界面实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)

适用于