AssemblyCultureAttribute 类

定义

指定程序集支持的区域性。Specifies which culture the assembly supports.

public ref class AssemblyCultureAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyCultureAttribute : Attribute
type AssemblyCultureAttribute = class
    inherit Attribute
Public NotInheritable Class AssemblyCultureAttribute
Inherits Attribute
继承
AssemblyCultureAttribute
属性

注解

编译器使用特性来区分主程序集和附属程序集。The attribute is used by compilers to distinguish between a main assembly and a satellite assembly. 主程序集包含代码和非特定区域性的资源。A main assembly contains code and the neutral culture's resources. 附属程序集只包含特定区域性的资源, 就像在[assembly:AssemblyCultureAttribute("de")]中一样。A satellite assembly contains only resources for a particular culture, as in [assembly:AssemblyCultureAttribute("de")]. 如果将此属性放在程序集上, 并使用除空字符串 ("") 以外的其他内容, 则会使此程序集类似于附属程序集, 而不是包含可执行代码的主程序集。Putting this attribute on an assembly and using something other than the empty string ("") for the culture name will make this assembly look like a satellite assembly, rather than a main assembly that contains executable code. 使用此特性标记传统代码库会将其中断, 因为其他代码在运行时将无法找到库的入口点。Labeling a traditional code library with this attribute will break it, because no other code will be able to find the library's entry points at runtime.

有关详细信息, 请参阅公共语言基础结构 (CLI) 文档, 尤其是 "第二部分:元数据定义和语义 "。For more information, see the Common Language Infrastructure (CLI) documentation, especially "Partition II: Metadata Definition and Semantics". 可联机获取该文档;请参阅 MSDN 上的 ECMA C# 和公共语言基础结构标准和 Ecma International 网站上的标准 ECMA-335 - 公共语言基础结构 (CLI)The documentation is available online; see ECMA C# and Common Language Infrastructure Standards on MSDN and Standard ECMA-335 - Common Language Infrastructure (CLI) on the Ecma International Web site.

构造函数

AssemblyCultureAttribute(String)

用正在属性化的程序集支持的区域性初始化 AssemblyCultureAttribute 类的新实例。Initializes a new instance of the AssemblyCultureAttribute class with the culture supported by the assembly being attributed.

属性

Culture

获取属性化程序集支持的区域性。Gets the supported culture of the attributed assembly.

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object.

(继承自 Attribute)
GetHashCode()

返回此实例的哈希代码。Returns the hash code for this instance.

(继承自 Attribute)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
IsDefaultAttribute()

在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(继承自 Attribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回一个表示当前对象的 string。Returns a string that represents the current object.

(继承自 Object)

显式界面实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)

适用于

另请参阅