AssemblyDelaySignAttribute 类


指定程序集在创建时未完全签名。Specifies that the assembly is not fully signed when created.

public ref class AssemblyDelaySignAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyDelaySignAttribute : Attribute
type AssemblyDelaySignAttribute = class
    inherit Attribute
Public NotInheritable Class AssemblyDelaySignAttribute
Inherits Attribute


下面的代码示例演示如何将AssemblyDelaySignAttribute属性AssemblyKeyFileAttribute与结合使用。The following code example shows the use of the AssemblyDelaySignAttribute attribute with the AssemblyKeyFileAttribute. 若要编译此示例, 必须使用sn.exe (强名称工具)创建名为 TestPublicKey 的强名称密钥文件:To compile this example, you must create a strong-name key file named TestPublicKey.snk using the Sn.exe (Strong Name Tool):

sn -k TestPublicKey.snk   

将示例编译为 .dll。Compile the example as a .dll. 如果从命令行进行编译/t:library , 请将选项用于C#或 Visual Basic, 或使用 Visual /LD C++的链接器选项。If you compile from the command line, use the /t:library option for C# or Visual Basic, or the /LD linker option for Visual C++.

using namespace System;
using namespace System::Reflection;


namespace DelaySign
    public ref class Test { };
using System;
using System.Reflection;


namespace DelaySign
    public class Test { }
Imports System.Reflection


Namespace DelaySign

    Public class Test
    End Class

End Namespace


如果对程序集使用此属性, 则会为签名保留空间, 稍后会使用该签名工具 (如 Sn.exe 实用工具) 填充空间。When this attribute is used on an assembly, space is reserved for the signature which is later filled by a signing tool such as the Sn.exe utility. 当程序集的作者无权访问将用于生成签名的私钥时, 将使用延迟签名, 如中[assembly:AssemblyDelaySignAttribute(true)]所示。Delayed signing is used when the author of the assembly does not have access to the private key that will be used to generate the signature, as in [assembly:AssemblyDelaySignAttribute(true)].

System.Runtime.CompilerServices的类仅供编译器使用。The classes in System.Runtime.CompilerServices are intended for use by compilers only. 除非要生成编译器, 否则不要使用它们。Do not use them unless you are building a compiler.

有关详细信息, 请参阅公共语言基础结构 (CLI) 文档, 尤其是 "第二部分:元数据定义和语义 "。For more information, see the Common Language Infrastructure (CLI) documentation, especially "Partition II: Metadata Definition and Semantics". 可联机获取该文档;请参阅 MSDN 上的 ECMA C# 和公共语言基础结构标准和 Ecma International 网站上的标准 ECMA-335 - 公共语言基础结构 (CLI)The documentation is available online; see ECMA C# and Common Language Infrastructure Standards on MSDN and Standard ECMA-335 - Common Language Infrastructure (CLI) on the Ecma International Web site.



初始化 AssemblyDelaySignAttribute 类的新实例。Initializes a new instance of the AssemblyDelaySignAttribute class.



获取指示该属性状态的值。Gets a value indicating the state of the attribute.


在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)



返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object.

(继承自 Attribute)

返回此实例的哈希代码。Returns the hash code for this instance.

(继承自 Attribute)

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)

在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(继承自 Attribute)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)

返回一个表示当前对象的 string。Returns a string that represents the current object.

(继承自 Object)


_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)