ServiceControllerPermissionAttribute 类
定义
注意
Code Access Security is not supported or honored by the runtime.
允许声明性的服务控制器权限检查。Allows declarative service controller permission checks.
public ref class ServiceControllerPermissionAttribute : System::Security::Permissions::CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
public class ServiceControllerPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Obsolete("Code Access Security is not supported or honored by the runtime.", DiagnosticId="SYSLIB0003", UrlFormat="https://aka.ms/dotnet-warnings/{0}")]
public class ServiceControllerPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
public class ServiceControllerPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)>]
type ServiceControllerPermissionAttribute = class
inherit CodeAccessSecurityAttribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)>]
[<System.Obsolete("Code Access Security is not supported or honored by the runtime.", DiagnosticId="SYSLIB0003", UrlFormat="https://aka.ms/dotnet-warnings/{0}")>]
type ServiceControllerPermissionAttribute = class
inherit CodeAccessSecurityAttribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)>]
[<System.Serializable>]
type ServiceControllerPermissionAttribute = class
inherit CodeAccessSecurityAttribute
Public Class ServiceControllerPermissionAttribute
Inherits CodeAccessSecurityAttribute
- 继承
- 属性
注解
有关使用特性的详细信息,请参阅 特性。For more information about using attributes, see Attributes.
构造函数
ServiceControllerPermissionAttribute(SecurityAction) |
初始化 ServiceControllerPermissionAttribute 类的新实例。Initializes a new instance of the ServiceControllerPermissionAttribute class. |
属性
Action |
获取或设置安全性操作。Gets or sets a security action. (继承自 SecurityAttribute) |
MachineName |
获取或设置服务所驻留的计算机的名称。Gets or sets the name of the computer on which the service resides. |
PermissionAccess |
获取或设置权限请求中使用的访问级别。Gets or sets the access levels used in the permissions request. |
ServiceName |
获取或设置向系统标识该服务的简称。Gets or sets the short name that identifies the service to the system. |
TypeId |
在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute. (继承自 Attribute) |
Unrestricted |
获取或设置一个值,该值指示是否声明了对受该特性保护的资源有完全(无限制的)权限。Gets or sets a value indicating whether full (unrestricted) permission to the resource protected by the attribute is declared. (继承自 SecurityAttribute) |
方法
CreatePermission() |
根据请求的访问级别创建权限,这些访问级别是通过特性上的 PermissionAccess 属性设置的。Creates the permission based on the requested access levels that are set through the PermissionAccess property on the attribute. |
Equals(Object) |
返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object. (继承自 Attribute) |
GetHashCode() |
返回此实例的哈希代码。Returns the hash code for this instance. (继承自 Attribute) |
GetType() |
获取当前实例的 Type。Gets the Type of the current instance. (继承自 Object) |
IsDefaultAttribute() |
在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (继承自 Attribute) |
Match(Object) |
当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (继承自 Attribute) |
MemberwiseClone() |
创建当前 Object 的浅表副本。Creates a shallow copy of the current Object. (继承自 Object) |
ToString() |
返回表示当前对象的字符串。Returns a string that represents the current object. (继承自 Object) |
显式接口实现
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers. (继承自 Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface. (继承自 Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1). (继承自 Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object. (继承自 Attribute) |