Thread.GetData(LocalDataStoreSlot) 方法

定义

在当前线程的当前域中从当前线程上指定的槽中检索值。 为了获得更好的性能,请改用以 ThreadStaticAttribute 特性标记的字段。

public:
 static System::Object ^ GetData(LocalDataStoreSlot ^ slot);
public static object? GetData (LocalDataStoreSlot slot);
public static object GetData (LocalDataStoreSlot slot);
static member GetData : LocalDataStoreSlot -> obj
Public Shared Function GetData (slot As LocalDataStoreSlot) As Object

参数

slot
LocalDataStoreSlot

要从其获取值的 LocalDataStoreSlot

返回

Object

检索到的值。

示例

本部分包含两个代码示例。 第一个示例演示如何使用用 属性标记的字段 ThreadStaticAttribute 来保存特定于线程的信息。 第二个示例演示如何使用数据槽执行相同的操作。

第一个示例

下面的示例演示如何使用标记为 的字段来保存 ThreadStaticAttribute 特定于线程的信息。 此方法提供的性能优于第二个示例中所示的技术。

using namespace System;
using namespace System::Threading;

ref class ThreadData
{
private:
   [ThreadStatic]
   static int threadSpecificData;

public:
   static void ThreadStaticDemo()
   {
      // Store the managed thread id for each thread in the static
      // variable.
      threadSpecificData = Thread::CurrentThread->ManagedThreadId;
      
      // Allow other threads time to execute the same code, to show
      // that the static data is unique to each thread.
      Thread::Sleep( 1000 );

      // Display the static data.
      Console::WriteLine( "Data for managed thread {0}: {1}", 
         Thread::CurrentThread->ManagedThreadId, threadSpecificData );
   }
};

int main()
{
   for ( int i = 0; i < 3; i++ )
   {
      Thread^ newThread = 
          gcnew Thread( gcnew ThreadStart( ThreadData::ThreadStaticDemo )); 
      newThread->Start();
   }
}

/* This code example produces output similar to the following:

Data for managed thread 4: 4
Data for managed thread 5: 5
Data for managed thread 3: 3
 */
using System;
using System.Threading;

class Test
{
    static void Main()
    {
        for(int i = 0; i < 3; i++)
        {
            Thread newThread = new Thread(ThreadData.ThreadStaticDemo);
            newThread.Start();
        }
    }
}

class ThreadData
{
    [ThreadStatic]
    static int threadSpecificData;

    public static void ThreadStaticDemo()
    {
        // Store the managed thread id for each thread in the static
        // variable.
        threadSpecificData = Thread.CurrentThread.ManagedThreadId;
      
        // Allow other threads time to execute the same code, to show
        // that the static data is unique to each thread.
        Thread.Sleep( 1000 );

        // Display the static data.
        Console.WriteLine( "Data for managed thread {0}: {1}", 
            Thread.CurrentThread.ManagedThreadId, threadSpecificData );
    }
}

/* This code example produces output similar to the following:

Data for managed thread 4: 4
Data for managed thread 5: 5
Data for managed thread 3: 3
 */
Imports System.Threading

Class Test

    <MTAThread> _
    Shared Sub Main()

        For i As Integer = 1 To 3
            Dim newThread As New Thread(AddressOf ThreadData.ThreadStaticDemo)
            newThread.Start()
        Next i

    End Sub

End Class

Class ThreadData

    <ThreadStatic> _
    Shared threadSpecificData As Integer

    Shared Sub ThreadStaticDemo()

        ' Store the managed thread id for each thread in the static
        ' variable.
        threadSpecificData = Thread.CurrentThread.ManagedThreadId
      
        ' Allow other threads time to execute the same code, to show
        ' that the static data is unique to each thread.
        Thread.Sleep( 1000 )

        ' Display the static data.
        Console.WriteLine( "Data for managed thread {0}: {1}", _
            Thread.CurrentThread.ManagedThreadId, threadSpecificData )

    End Sub

End Class

' This code example produces output similar to the following:
'
'Data for managed thread 4: 4
'Data for managed thread 5: 5
'Data for managed thread 3: 3

第二个示例

下面的示例演示如何使用数据槽来存储特定于线程的信息。

using namespace System;
using namespace System::Threading;
ref class Slot
{
private:
   static Random^ randomGenerator;
   static LocalDataStoreSlot^ localSlot;
   static Slot()
   {
      randomGenerator = gcnew Random;
      localSlot = Thread::AllocateDataSlot();
   }


public:
   static void SlotTest()
   {
      
      // Set different data in each thread's data slot.
      Thread::SetData( localSlot, randomGenerator->Next( 1, 200 ) );
      
      // Write the data from each thread's data slot.
      Console::WriteLine( "Data in thread_{0}'s data slot: {1,3}", AppDomain::GetCurrentThreadId().ToString(), Thread::GetData( localSlot )->ToString() );
      
      // Allow other threads time to execute SetData to show
      // that a thread's data slot is unique to the thread.
      Thread::Sleep( 1000 );
      Console::WriteLine( "Data in thread_{0}'s data slot: {1,3}", AppDomain::GetCurrentThreadId().ToString(), Thread::GetData( localSlot )->ToString() );
   }

};

int main()
{
   array<Thread^>^newThreads = gcnew array<Thread^>(4);
   for ( int i = 0; i < newThreads->Length; i++ )
   {
      newThreads[ i ] = gcnew Thread( gcnew ThreadStart( &Slot::SlotTest ) );
      newThreads[ i ]->Start();

   }
}
using System;
using System.Threading;

class Test
{
    static void Main()
    {
        Thread[] newThreads = new Thread[4];
        for(int i = 0; i < newThreads.Length; i++)
        {
            newThreads[i] = new Thread(
                new ThreadStart(Slot.SlotTest));
            newThreads[i].Start();
        }
    }
}

class Slot
{
    static Random randomGenerator;
    static LocalDataStoreSlot localSlot;

    static Slot()
    {
        randomGenerator = new Random();
        localSlot = Thread.AllocateDataSlot();
    }

    public static void SlotTest()
    {
        // Set different data in each thread's data slot.
        Thread.SetData(localSlot, randomGenerator.Next(1, 200));

        // Write the data from each thread's data slot.
        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", 
            AppDomain.GetCurrentThreadId().ToString(),
            Thread.GetData(localSlot).ToString());

        // Allow other threads time to execute SetData to show
        // that a thread's data slot is unique to the thread.
        Thread.Sleep(1000);

        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", 
            AppDomain.GetCurrentThreadId().ToString(),
            Thread.GetData(localSlot).ToString());
    }
}
Imports System.Threading

Class Test

    <MTAThread> _
    Shared Sub Main()
        Dim newThreads(3) As Thread
        For i As Integer = 0 To newThreads.Length - 1
            newThreads(i) = New Thread(AddressOf Slot.SlotTest)
            newThreads(i).Start()
        Next i
    End Sub

End Class

Public Class Slot

    Shared randomGenerator As Random
    Shared localSlot As LocalDataStoreSlot

    Shared Sub New()
        randomGenerator = new Random()
        localSlot = Thread.AllocateDataSlot()
    End Sub

    Shared Sub SlotTest()

        ' Set different data in each thread's data slot.
        Thread.SetData(localSlot, randomGenerator.Next(1, 200))

        ' Write the data from each thread's data slot.
        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", _
            AppDomain.GetCurrentThreadId().ToString(), _
            Thread.GetData(localSlot).ToString())

        ' Allow other threads time to execute SetData to show
        ' that a thread's data slot is unique to the thread.
        Thread.Sleep(1000)

        ' Write the data from each thread's data slot.
        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", _
            AppDomain.GetCurrentThreadId().ToString(), _
            Thread.GetData(localSlot).ToString())
    End Sub

End Class

注解

重要

.NET Framework为使用线程本地存储 (TLS) 提供了两种机制:线程相对静态字段 (即使用 属性标记的字段) 数据槽 ThreadStaticAttribute 。 线程相对静态字段提供的性能要优于数据槽,并启用编译时类型检查。 有关使用 TLS 的信息,请参阅线程本地存储:Thread-Relative静态字段和数据槽。

线程使用本地存储内存机制来存储特定于线程的数据。 公共语言运行时在创建每个进程时,会向每个进程分配一个多槽数据存储数组。 线程可以在数据存储中分配数据槽,在槽中存储和检索数据值,并在线程过期后释放该槽供重复使用。 每个线程的数据槽是唯一的。 其他线程 (子线程) 获取该数据。

备注

GetData 是始终应用于当前正在执行的线程的方法,即使你使用引用另一个线程的变量 Shared 调用它。 为了避免混淆,在调用 方法时请使用类 SharedDim test As Object = Thread.GetData(testSlot) :。

适用于

另请参阅