ThreadStateException 类

定义

Thread 处于对方法调用无效的 ThreadState 时引发的异常。

public ref class ThreadStateException : SystemException
public ref class ThreadStateException : Exception
public class ThreadStateException : SystemException
[System.Runtime.InteropServices.ComVisible(true)]
public class ThreadStateException : Exception
[System.Serializable]
public class ThreadStateException : SystemException
[System.Runtime.InteropServices.ComVisible(true)]
[System.Serializable]
public class ThreadStateException : SystemException
type ThreadStateException = class
    inherit SystemException
[<System.Runtime.InteropServices.ComVisible(true)>]
type ThreadStateException = class
    inherit Exception
[<System.Serializable>]
type ThreadStateException = class
    inherit SystemException
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Serializable>]
type ThreadStateException = class
    inherit SystemException
Public Class ThreadStateException
Inherits SystemException
Public Class ThreadStateException
Inherits Exception
继承
ThreadStateException
继承
ThreadStateException
属性

示例

以下示例演示导致系统引发 的错误 ThreadStateException

using namespace System;
using namespace System::Threading;
ref class ThreadWork
{
public:
   static void DoWork()
   {
      Console::WriteLine( "Working thread..." );
   }

};

int main()
{
   ThreadStart^ myThreadDelegate = gcnew ThreadStart( ThreadWork::DoWork );
   Thread^ myThread = gcnew Thread( myThreadDelegate );
   myThread->Start();
   Thread::Sleep( 0 );
   Console::WriteLine( "In main. Attempting to restart myThread." );
   try
   {
      myThread->Start();
   }
   catch ( ThreadStateException^ e ) 
   {
      Console::WriteLine( "Caught: {0}", e->Message );
   }

}
using System;
using System.Threading;

public class ThreadWork
{
   public static void DoWork()
   {
      Console.WriteLine("Working thread...");
   }
}

class ThreadStateTest
{
   public static void Main()
   {
      ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork);
      Thread myThread = new Thread(myThreadDelegate);
      myThread.Start();
      Thread.Sleep(0);
      Console.WriteLine("In main. Attempting to restart myThread.");
      try
      {
         myThread.Start();
      }
      catch (ThreadStateException e)
      {
         Console.WriteLine("Caught: {0}", e.Message);
      }
   }
}
Imports System.Threading

Public Class ThreadWork
   
   Public Shared Sub DoWork()
      Console.WriteLine("Working thread...")
   End Sub
End Class

Class ThreadStateTest
   
   Public Shared Sub Main()
      Dim myThreadDelegate As New ThreadStart(AddressOf ThreadWork.DoWork)
      Dim myThread As New Thread(myThreadDelegate)
      myThread.Start()
      Thread.Sleep(0)
      Console.WriteLine("In main. Attempting to restart myThread.")
      Try
         myThread.Start()
      Catch e As ThreadStateException
         Console.WriteLine("Caught: {0}", e.Message)
      End Try
   End Sub
End Class

此代码生成以下输出:

In main. Attempting to restart myThread.  
    Working thread...  
    Caught: Thread is running or terminated. Cannot restart.  

注解

创建线程后,它至少处于其中一种状态, ThreadState 直到它终止。 ThreadStateException 由由于线程的当前状态而无法执行所请求操作的方法引发。 例如,尝试通过在已终止的线程上调用 Start 来重启中止的线程会 ThreadStateException引发 。

ThreadStateException 使用 HRESULT COR_E_THREADSTATE,其值0x80131520。

有关实例的初始属性值的列表ThreadStateException,请参阅ThreadStateException构造函数。

构造函数

ThreadStateException()

使用默认属性初始化 ThreadStateException 类的新实例。

ThreadStateException(SerializationInfo, StreamingContext)

用序列化数据初始化 ThreadStateException 类的新实例。

ThreadStateException(String)

用指定的错误消息初始化 ThreadStateException 类的新实例。

ThreadStateException(String, Exception)

使用指定的错误消息和对作为此异常原因的内部异常的引用来初始化 ThreadStateException 类的新实例。

属性

Data

获取键/值对的集合,这些键/值对提供有关该异常的其他用户定义信息。

(继承自 Exception)
HelpLink

获取或设置指向与此异常关联的帮助文件链接。

(继承自 Exception)
HResult

获取或设置 HRESULT(一个分配给特定异常的编码数字值)。

(继承自 Exception)
InnerException

获取导致当前异常的 Exception 实例。

(继承自 Exception)
Message

获取描述当前异常的消息。

(继承自 Exception)
Source

获取或设置导致错误的应用程序或对象的名称。

(继承自 Exception)
StackTrace

获取调用堆栈上的即时框架字符串表示形式。

(继承自 Exception)
TargetSite

获取引发当前异常的方法。

(继承自 Exception)

方法

Equals(Object)

确定指定对象是否等于当前对象。

(继承自 Object)
GetBaseException()

当在派生类中重写时,返回 Exception,它是一个或多个并发的异常的根本原因。

(继承自 Exception)
GetHashCode()

作为默认哈希函数。

(继承自 Object)
GetObjectData(SerializationInfo, StreamingContext)

当在派生类中重写时,用关于异常的信息设置 SerializationInfo

(继承自 Exception)
GetType()

获取当前实例的运行时类型。

(继承自 Exception)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
ToString()

创建并返回当前异常的字符串表示形式。

(继承自 Exception)

事件

SerializeObjectState
已过时.

当异常被序列化用来创建包含有关该异常的徐列出数据的异常状态对象时会出现该问题。

(继承自 Exception)

适用于

另请参阅