Manipulation2DCompletedEventArgs 类

定义

表示用 ManipulationProcessor2D.Completed 事件或 InertiaProcessor2D.Completed 事件发送的数据。Represents data that is sent with a ManipulationProcessor2D.Completed event or an InertiaProcessor2D.Completed event.

public ref class Manipulation2DCompletedEventArgs : EventArgs
public class Manipulation2DCompletedEventArgs : EventArgs
type Manipulation2DCompletedEventArgs = class
    inherit EventArgs
Public Class Manipulation2DCompletedEventArgs
Inherits EventArgs
继承
Manipulation2DCompletedEventArgs

注解

此数据适用ManipulationProcessor2D.Completed于事件InertiaProcessor2D.Completed或事件。This data applies to either a ManipulationProcessor2D.Completed event or an InertiaProcessor2D.Completed event.

属性

OriginX

获取操作的复合位置的新 X 坐标。Gets the new x-coordinate of the composite position of the manipulation.

OriginY

获取操作的复合位置的新 Y 坐标。Gets the new y-coordinate of the composite position of the manipulation.

Total

获取自操作开始以来更改的总量。Gets the total amount of change since the manipulation started.

Velocities

获取操作的当前速度。Gets the current velocities of the manipulation.

方法

Equals(Object)

确定指定的对象是否等于当前对象。Determines whether the specified object is equal to the current object.

(继承自 Object)
GetHashCode()

用作默认哈希函数。Serves as the default hash function.

(继承自 Object)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回一个表示当前对象的 string。Returns a string that represents the current object.

(继承自 Object)

适用于