Transform3DGroup Transform3DGroup Transform3DGroup Transform3DGroup Class

定义

表示一个转换,它是其 Transform3DCollection 中的 Transform3D 子级的复合。Represents a transformation that is a composite of the Transform3D children in its Transform3DCollection.

public ref class Transform3DGroup sealed : System::Windows::Media::Media3D::Transform3D
[System.Windows.Markup.ContentProperty("Children")]
public sealed class Transform3DGroup : System.Windows.Media.Media3D.Transform3D
type Transform3DGroup = class
    inherit Transform3D
Public NotInheritable Class Transform3DGroup
Inherits Transform3D
继承
属性

注解

当对场景中的某些对象而不是其他应用进行分组时, 此类很有用。This class is useful when grouping transformations that are applied to some objects in a scene but not others. 它还允许开发人员重新使用转换, 只需要定义一次, 然后将其添加Transform3DGroup到不同的对象。It also allows developers to re-use transformations by defining them once and then adding them to different Transform3DGroup objects.

构造函数

Transform3DGroup() Transform3DGroup() Transform3DGroup() Transform3DGroup()

初始化 Transform3DGroup 类的新实例。Initializes a new instance of the Transform3DGroup class.

字段

ChildrenProperty ChildrenProperty ChildrenProperty ChildrenProperty

标识 Children 依赖项属性。Identifies the Children dependency property.

属性

CanFreeze CanFreeze CanFreeze CanFreeze

获取一个值,该值指示是否可将对象变为不可修改。Gets a value that indicates whether the object can be made unmodifiable.

(Inherited from Freezable)
Children Children Children Children

获取或设置 Transform3D 对象的集合。Gets or sets a collection of Transform3D objects.

DependencyObjectType DependencyObjectType DependencyObjectType DependencyObjectType

获取对此实例的 CLRCLR 类型进行包装的 DependencyObjectTypeGets the DependencyObjectType that wraps the CLRCLR type of this instance.

(Inherited from DependencyObject)
Dispatcher Dispatcher Dispatcher Dispatcher

获取与此 Dispatcher 关联的 DispatcherObjectGets the Dispatcher this DispatcherObject is associated with.

(Inherited from DispatcherObject)
HasAnimatedProperties HasAnimatedProperties HasAnimatedProperties HasAnimatedProperties

获取一个值,该值指示一个或多个 AnimationClock 对象是否与此对象的任何依赖项属性相关联。Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.

(Inherited from Animatable)
Inverse Inverse Inverse Inverse

如果可能,获取此对象的逆转换。Gets the inverse transformation of this object, if possible.

(Inherited from Transform3D)
IsAffine IsAffine IsAffine IsAffine

获取一个值,该值指示转换是否是仿射的。Gets a value that indicates whether the transformation is affine.

IsFrozen IsFrozen IsFrozen IsFrozen

获取一个值,该值指示对象当前是否可修改。Gets a value that indicates whether the object is currently modifiable.

(Inherited from Freezable)
IsSealed IsSealed IsSealed IsSealed

获取一个值,该值指示此实例当前是否为密封的(只读)。Gets a value that indicates whether this instance is currently sealed (read-only).

(Inherited from DependencyObject)
Value Value Value Value

获取一个 Matrix3D,它指示当前转换值。Gets a Matrix3D that indicates the current transform value.

方法

ApplyAnimationClock(DependencyProperty, AnimationClock) ApplyAnimationClock(DependencyProperty, AnimationClock) ApplyAnimationClock(DependencyProperty, AnimationClock) ApplyAnimationClock(DependencyProperty, AnimationClock)

AnimationClock 应用到指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果该属性已进行动画处理,则使用 SnapshotAndReplace 切换行为。If the property is already animated, the SnapshotAndReplace handoff behavior is used.

(Inherited from Animatable)
ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)

AnimationClock 应用到指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果该属性已进行动画处理,则使用指定的 HandoffBehaviorIf the property is already animated, the specified HandoffBehavior is used.

(Inherited from Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline) BeginAnimation(DependencyProperty, AnimationTimeline) BeginAnimation(DependencyProperty, AnimationTimeline) BeginAnimation(DependencyProperty, AnimationTimeline)

将动画应用于指定 DependencyPropertyApplies an animation to the specified DependencyProperty. 动画会在呈现下一帧时启动。The animation is started when the next frame is rendered. 如果指定属性已进行动画处理,则使用 SnapshotAndReplace 切换行为。If the specified property is already animated, the SnapshotAndReplace handoff behavior is used.

(Inherited from Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

将动画应用于指定 DependencyPropertyApplies an animation to the specified DependencyProperty. 动画会在呈现下一帧时启动。The animation is started when the next frame is rendered. 如果指定的属性已进行动画处理,则使用指定的 HandoffBehaviorIf the specified property is already animated, the specified HandoffBehavior is used.

(Inherited from Animatable)
CheckAccess() CheckAccess() CheckAccess() CheckAccess()

确定调用线程是否可以访问此 DispatcherObjectDetermines whether the calling thread has access to this DispatcherObject.

(Inherited from DispatcherObject)
ClearValue(DependencyProperty) ClearValue(DependencyProperty) ClearValue(DependencyProperty) ClearValue(DependencyProperty)

清除属性的本地值。Clears the local value of a property. 要清除的属性由 DependencyProperty 标识符指定。The property to be cleared is specified by a DependencyProperty identifier.

(Inherited from DependencyObject)
ClearValue(DependencyPropertyKey) ClearValue(DependencyPropertyKey) ClearValue(DependencyPropertyKey) ClearValue(DependencyPropertyKey)

清除只读属性的本地值。Clears the local value of a read-only property. 要清除的属性由 DependencyPropertyKey 指定。The property to be cleared is specified by a DependencyPropertyKey.

(Inherited from DependencyObject)
Clone() Clone() Clone() Clone()

创建此 Transform3DGroup 的可修改克隆,从而深度复制此对象的值。Creates a modifiable clone of this Transform3DGroup, making deep copies of this object's values. 在复制依赖项属性时,此方法会复制资源引用和数据绑定(但可能不再解析),但不复制动画或其当前值。When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.

CloneCore(Freezable) CloneCore(Freezable) CloneCore(Freezable) CloneCore(Freezable)

使用基(未经过动画处理的)属性值使该实例成为指定 Freezable 的克隆(深层复制)。Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values.

(Inherited from Freezable)
CloneCurrentValue() CloneCurrentValue() CloneCurrentValue() CloneCurrentValue()

创建此 Transform3DGroup 对象的可修改复本,从而深度复制此对象的当前值。Creates a modifiable clone of this Transform3DGroup object, making deep copies of this object's current values. 不复制资源引用、数据绑定和动画,而是复制其当前值。Resource references, data bindings, and animations are not copied, but their current values are.

CloneCurrentValueCore(Freezable) CloneCurrentValueCore(Freezable) CloneCurrentValueCore(Freezable) CloneCurrentValueCore(Freezable)

使用当前属性值使该实例成为指定 Freezable 的可修改克隆(深层复制)。Makes the instance a modifiable clone (deep copy) of the specified Freezable using current property values.

(Inherited from Freezable)
CoerceValue(DependencyProperty) CoerceValue(DependencyProperty) CoerceValue(DependencyProperty) CoerceValue(DependencyProperty)

对指定依赖属性的值进行强制。Coerces the value of the specified dependency property. 通过对调用方 DependencyObject 上存在的依赖属性的属性元数据中所指定的任何 CoerceValueCallback 函数进行调用来完成此操作。This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.

(Inherited from DependencyObject)
CreateInstance() CreateInstance() CreateInstance() CreateInstance()

初始化 Freezable 类的新实例。Initializes a new instance of the Freezable class.

(Inherited from Freezable)
CreateInstanceCore() CreateInstanceCore() CreateInstanceCore() CreateInstanceCore()

在派生类中实现时,创建 Freezable 派生类的新实例。When implemented in a derived class, creates a new instance of the Freezable derived class.

(Inherited from Freezable)
Equals(Object) Equals(Object) Equals(Object) Equals(Object)

确定提供的 DependencyObject 是否等效于当前 DependencyObjectDetermines whether a provided DependencyObject is equivalent to the current DependencyObject.

(Inherited from DependencyObject)
Freeze() Freeze() Freeze() Freeze()

使当前对象不可修改,并且将其 IsFrozen 属性设置为 trueMakes the current object unmodifiable and sets its IsFrozen property to true.

(Inherited from Freezable)
FreezeCore(Boolean) FreezeCore(Boolean) FreezeCore(Boolean) FreezeCore(Boolean)

使此 Animatable 对象成为不可修改的对象,或确定是否可使其成为不可修改的对象。Makes this Animatable object unmodifiable or determines whether it can be made unmodifiable.

(Inherited from Animatable)
GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty)

返回指定的 DependencyProperty 的未经过动画处理的值。Returns the non-animated value of the specified DependencyProperty.

(Inherited from Animatable)
GetAsFrozen() GetAsFrozen() GetAsFrozen() GetAsFrozen()

使用基(未经过动画处理的)属性值创建 Freezable 的冻结副本。Creates a frozen copy of the Freezable, using base (non-animated) property values. 由于副本已冻结,因此将通过引用复制任何冻结的子对象。Because the copy is frozen, any frozen sub-objects are copied by reference.

(Inherited from Freezable)
GetAsFrozenCore(Freezable) GetAsFrozenCore(Freezable) GetAsFrozenCore(Freezable) GetAsFrozenCore(Freezable)

使用基(未经过动画处理的)属性值使该实例成为指定的 Freezable 的冻结复本。Makes the instance a frozen clone of the specified Freezable using base (non-animated) property values.

(Inherited from Freezable)
GetCurrentValueAsFrozen() GetCurrentValueAsFrozen() GetCurrentValueAsFrozen() GetCurrentValueAsFrozen()

使用当前属性值创建 Freezable 的冻结副本。Creates a frozen copy of the Freezable using current property values. 由于副本已冻结,因此将通过引用复制任何冻结的子对象。Because the copy is frozen, any frozen sub-objects are copied by reference.

(Inherited from Freezable)
GetCurrentValueAsFrozenCore(Freezable) GetCurrentValueAsFrozenCore(Freezable) GetCurrentValueAsFrozenCore(Freezable) GetCurrentValueAsFrozenCore(Freezable)

使当前实例成为指定的 Freezable 的冻结复本。Makes the current instance a frozen clone of the specified Freezable. 如果对象具有经过动画处理的依赖项对象,则复制这些属性当前经过动画处理的值。If the object has animated dependency properties, their current animated values are copied.

(Inherited from Freezable)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

获取此 DependencyObject 的哈希代码。Gets a hash code for this DependencyObject.

(Inherited from DependencyObject)
GetLocalValueEnumerator() GetLocalValueEnumerator() GetLocalValueEnumerator() GetLocalValueEnumerator()

创建一个专用的枚举数,用于确定哪些依赖项属性在此 DependencyObject 上具有以本地方式设置的值。Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject.

(Inherited from DependencyObject)
GetType() GetType() GetType() GetType()

获取当前实例的 TypeGets the Type of the current instance.

(Inherited from Object)
GetValue(DependencyProperty) GetValue(DependencyProperty) GetValue(DependencyProperty) GetValue(DependencyProperty)

DependencyObject 的此实例返回依赖属性的当前有效值。Returns the current effective value of a dependency property on this instance of a DependencyObject.

(Inherited from DependencyObject)
InvalidateProperty(DependencyProperty) InvalidateProperty(DependencyProperty) InvalidateProperty(DependencyProperty) InvalidateProperty(DependencyProperty)

重新计算指定依赖项属性的有效值Re-evaluates the effective value for the specified dependency property

(Inherited from DependencyObject)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(Inherited from Object)
OnChanged() OnChanged() OnChanged() OnChanged()

修改当前 Freezable 对象时调用。Called when the current Freezable object is modified.

(Inherited from Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject) OnFreezablePropertyChanged(DependencyObject, DependencyObject) OnFreezablePropertyChanged(DependencyObject, DependencyObject) OnFreezablePropertyChanged(DependencyObject, DependencyObject)

确保为刚刚设置的 DependencyObjectType 数据成员建立适当的上下文指针。Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set.

(Inherited from Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty)

此成员支持 Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) 基础结构,但不能在代码中直接使用。This member supports the Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code.

(Inherited from Freezable)
OnPropertyChanged(DependencyPropertyChangedEventArgs) OnPropertyChanged(DependencyPropertyChangedEventArgs) OnPropertyChanged(DependencyPropertyChangedEventArgs) OnPropertyChanged(DependencyPropertyChangedEventArgs)

重写 OnPropertyChanged(DependencyPropertyChangedEventArgs)DependencyObject 实现,以同时调用任何响应类型 Freezable 不断变化的依赖属性的 Changed 处理程序。Overrides the DependencyObject implementation of OnPropertyChanged(DependencyPropertyChangedEventArgs) to also invoke any Changed handlers in response to a changing dependency property of type Freezable.

(Inherited from Freezable)
ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty)

如果存在,则返回依赖属性的本地值。Returns the local value of a dependency property, if it exists.

(Inherited from DependencyObject)
ReadPreamble() ReadPreamble() ReadPreamble() ReadPreamble()

确保正在从有效的线程访问 FreezableEnsures that the Freezable is being accessed from a valid thread. Freezable 的继承者必须在任何 API 一开始读取不属于依赖项对象的数据成员时调用此方法。Inheritors of Freezable must call this method at the beginning of any API that reads data members that are not dependency properties.

(Inherited from Freezable)
SetCurrentValue(DependencyProperty, Object) SetCurrentValue(DependencyProperty, Object) SetCurrentValue(DependencyProperty, Object) SetCurrentValue(DependencyProperty, Object)

设置依赖属性的值而不更改其值源。Sets the value of a dependency property without changing its value source.

(Inherited from DependencyObject)
SetValue(DependencyProperty, Object) SetValue(DependencyProperty, Object) SetValue(DependencyProperty, Object) SetValue(DependencyProperty, Object)

设置依赖属性的本地值,该值由其依赖属性标识符指定。Sets the local value of a dependency property, specified by its dependency property identifier.

(Inherited from DependencyObject)
SetValue(DependencyPropertyKey, Object) SetValue(DependencyPropertyKey, Object) SetValue(DependencyPropertyKey, Object) SetValue(DependencyPropertyKey, Object)

设置一个只读依赖属性的本地值,该值由依赖属性的 DependencyPropertyKey 标识符指定。Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property.

(Inherited from DependencyObject)
ShouldSerializeProperty(DependencyProperty) ShouldSerializeProperty(DependencyProperty) ShouldSerializeProperty(DependencyProperty) ShouldSerializeProperty(DependencyProperty)

返回一个值,该值指示序列化进程是否应序列化所提供的依赖属性的值。Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.

(Inherited from DependencyObject)
ToString() ToString() ToString() ToString()

创建此实例的字符串表示形式。Creates a string representation of this instance.

(Inherited from GeneralTransform3D)
ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider)

基于传递的 IFormatProvider 参数创建此实例的字符串表示形式。Creates a string representation of this instance, based on the passed IFormatProvider parameter.

(Inherited from GeneralTransform3D)
Transform(Point3D) Transform(Point3D) Transform(Point3D) Transform(Point3D)

转换指定的 Point3DTransforms the specified Point3D.

(Inherited from Transform3D)
Transform(Point3D[]) Transform(Point3D[]) Transform(Point3D[]) Transform(Point3D[])

转换 Point3D 对象的指定数组。Transforms the specified array of Point3D objects.

(Inherited from Transform3D)
Transform(Point4D) Transform(Point4D) Transform(Point4D) Transform(Point4D)

转换指定的 Point4DTransforms the specified Point4D.

(Inherited from Transform3D)
Transform(Point4D[]) Transform(Point4D[]) Transform(Point4D[]) Transform(Point4D[])

转换 Point4D 对象的指定数组。Transforms the specified array of Point4D objects.

(Inherited from Transform3D)
Transform(Vector3D) Transform(Vector3D) Transform(Vector3D) Transform(Vector3D)

转换指定的 Vector3DTransforms the specified Vector3D.

(Inherited from Transform3D)
Transform(Vector3D[]) Transform(Vector3D[]) Transform(Vector3D[]) Transform(Vector3D[])

转换 Vector3D 对象的指定数组。Transforms the specified array of Vector3D objects.

(Inherited from Transform3D)
TransformBounds(Rect3D) TransformBounds(Rect3D) TransformBounds(Rect3D) TransformBounds(Rect3D)

变换指定的三维边界框,并返回一个正好能容纳它的轴对齐的三维边界框。Transforms the specified 3-D bounding box and returns an axis-aligned 3-D bounding box that is exactly large enough to contain it.

(Inherited from Transform3D)
TryTransform(Point3D, Point3D) TryTransform(Point3D, Point3D) TryTransform(Point3D, Point3D) TryTransform(Point3D, Point3D)

尝试变换指定的三维点,并返回指示变换是否成功的值。Attempts to transform the specified 3-D point and returns a value that indicates whether the transformation was successful.

(Inherited from Transform3D)
VerifyAccess() VerifyAccess() VerifyAccess() VerifyAccess()

强制调用线程具有此 DispatcherObject 的访问权限。Enforces that the calling thread has access to this DispatcherObject.

(Inherited from DispatcherObject)
WritePostscript() WritePostscript() WritePostscript() WritePostscript()

引发 FreezableChanged 事件并调用其 OnChanged() 方法。Raises the Changed event for the Freezable and invokes its OnChanged() method. Freezable 派生的类应在修改的类成员不存储为依赖属性的任何 API 的末尾调用此方法。Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties.

(Inherited from Freezable)
WritePreamble() WritePreamble() WritePreamble() WritePreamble()

验证 Freezable 是否未被冻结,并且是否正在从有效的线程上下文中访问它。Verifies that the Freezable is not frozen and that it is being accessed from a valid threading context. Freezable 的继承项应当在任何 API 一开始写入不属于依赖项属性的数据成员时调用此方法。Freezable inheritors should call this method at the beginning of any API that writes to data members that are not dependency properties.

(Inherited from Freezable)

事件

Changed Changed Changed Changed

在修改 Freezable 或其包含的对象时发生。Occurs when the Freezable or an object it contains is modified.

(Inherited from Freezable)

显式界面实现

IFormattable.ToString(String, IFormatProvider) IFormattable.ToString(String, IFormatProvider) IFormattable.ToString(String, IFormatProvider) IFormattable.ToString(String, IFormatProvider)

有关此成员的说明,请参见 ToString(String, IFormatProvider)For a description of this member, see ToString(String, IFormatProvider).

(Inherited from GeneralTransform3D)

适用于

另请参阅