Vector3D.Subtraction 运算符

定义

从一个 Vector3D 结构中减去另一个 Point3D 结构或一个 Vector3D 结构。

重载

Subtraction(Vector3D, Vector3D)

从一个 Vector3D 结构中减去一个 Vector3D 结构。

Subtraction(Vector3D, Point3D)

从一个 Point3D 结构中减去一个 Vector3D 结构。

Subtraction(Vector3D, Vector3D)

从一个 Vector3D 结构中减去一个 Vector3D 结构。

public:
 static System::Windows::Media::Media3D::Vector3D operator -(System::Windows::Media::Media3D::Vector3D vector1, System::Windows::Media::Media3D::Vector3D vector2);
public static System.Windows.Media.Media3D.Vector3D operator - (System.Windows.Media.Media3D.Vector3D vector1, System.Windows.Media.Media3D.Vector3D vector2);
static member ( - ) : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator - (vector1 As Vector3D, vector2 As Vector3D) As Vector3D

参数

vector1
Vector3D

作为被减数的 Vector3D 结构。

vector2
Vector3D

要从 vector1 中减去的 Vector3D 结构。

返回

vector2vector1 所得的结果。

示例

下面的示例演示如何使用重载减法运算符从 Vector3D 结构中减去 Vector3D 结构。

// Subtracts a Vector3D from a Vector3D using the overloaded - operator.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vector2 = new Vector3D(45, 70, 80);
Vector3D vectorResult = new Vector3D();

vectorResult = vector1 - vector2;
// vector Result is equal to (-25, -40, -40)
' Subtracts a Vector3D from a Vector3D using the overloaded - operator.  
' Returns a Vector3D.

Dim vector1 As New Vector3D(20, 30, 40)
Dim vector2 As New Vector3D(45, 70, 80)
Dim vectorResult As New Vector3D()

vectorResult = vector1 - vector2
' vector Result is equal to (-25, -40, -40)

另请参阅

适用于

Subtraction(Vector3D, Point3D)

从一个 Point3D 结构中减去一个 Vector3D 结构。

public:
 static System::Windows::Media::Media3D::Point3D operator -(System::Windows::Media::Media3D::Vector3D vector, System::Windows::Media::Media3D::Point3D point);
public static System.Windows.Media.Media3D.Point3D operator - (System.Windows.Media.Media3D.Vector3D vector, System.Windows.Media.Media3D.Point3D point);
static member ( - ) : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Point3D
Public Shared Operator - (vector As Vector3D, point As Point3D) As Point3D

参数

vector
Vector3D

作为被减数的 Vector3D 结构。

point
Point3D

要从 vector 中减去的 Point3D 结构。

返回

pointvector 所得的结果。

示例

下面的示例演示如何使用重载减法运算符从 Vector3D 结构中减去 Point3D 结构。

// Subtracts a Vector3D from a Point3D using the overloaded - operator.
// Returns a Point3D.

Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();

// Subtracting the vector from the point
pointResult = vector1 - point1;

// pointResult is equal to (10, 25, 39)
' Subtracts a Vector3D from a Point3D using the overloaded - operator.
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

' Subtracting the vector from the point
pointResult = vector1 - point1

' pointResult is equal to (10, 25, 39)

另请参阅

适用于