Vector3D.Subtract 方法

定义

从一个 Vector3D 结构中减去另一个 Point3D 结构或一个 Vector3D 结构。

重载

Subtract(Vector3D, Point3D)

从一个 Point3D 结构中减去一个 Vector3D 结构。

Subtract(Vector3D, Vector3D)

从一个 Vector3D 结构中减去一个 Vector3D 结构。

Subtract(Vector3D, Point3D)

从一个 Point3D 结构中减去一个 Vector3D 结构。

public:
 static System::Windows::Media::Media3D::Point3D Subtract(System::Windows::Media::Media3D::Vector3D vector, System::Windows::Media::Media3D::Point3D point);
public static System.Windows.Media.Media3D.Point3D Subtract (System.Windows.Media.Media3D.Vector3D vector, System.Windows.Media.Media3D.Point3D point);
static member Subtract : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Point3D
Public Shared Function Subtract (vector As Vector3D, point As Point3D) As Point3D

参数

vector
Vector3D

作为被减数的 Vector3D 结构。

point
Point3D

要从 vector 中减去的 Point3D 结构。

返回

Point3D

pointvector 所得的结果。

示例

// Subtracts a Vector3D from a Point3D using the static Subtract method.
// Returns a Point3D.

Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();

pointResult = Vector3D.Subtract(vector1, point1); 
// pointResult is equal to (10, 25, 39)
' Subtracts a Vector3D from a Point3D using the static Subtract method.
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

pointResult = Vector3D.Subtract(vector1, point1)
' pointResult is equal to (10, 25, 39)

另请参阅

适用于

Subtract(Vector3D, Vector3D)

从一个 Vector3D 结构中减去一个 Vector3D 结构。

public:
 static System::Windows::Media::Media3D::Vector3D Subtract(System::Windows::Media::Media3D::Vector3D vector1, System::Windows::Media::Media3D::Vector3D vector2);
public static System.Windows.Media.Media3D.Vector3D Subtract (System.Windows.Media.Media3D.Vector3D vector1, System.Windows.Media.Media3D.Vector3D vector2);
static member Subtract : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Subtract (vector1 As Vector3D, vector2 As Vector3D) As Vector3D

参数

vector1
Vector3D

作为被减数的 Vector3D 结构。

vector2
Vector3D

要从 vector1 中减去的 Vector3D 结构。

返回

Vector3D

vector2vector1 所得的结果。

示例

以下示例演示如何从Vector3D结构中减去Vector3D结构。

// Subtracts a Vector3D from a Vector3D using the static Subtract method.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vector2 = new Vector3D(45, 70, 80);
Vector3D vectorResult = new Vector3D();

vectorResult = Vector3D.Subtract(vector1, vector2);
// vector Result is equal to (-25, -40, -40)
' Subtracts a Vector3D from a Vector3D using the static Subtract method.  
' Returns a Vector3D.

Dim vector1 As New Vector3D(20, 30, 40)
Dim vector2 As New Vector3D(45, 70, 80)
Dim vectorResult As New Vector3D()

vectorResult = Vector3D.Subtract(vector1, vector2)
' vector Result is equal to (-25, -40, -40)

另请参阅

适用于