MediaTranscoder.AddAudioEffect 方法

定义

重载

AddAudioEffect(String)

添加指定的音频效果。

AddAudioEffect(String, Boolean, IPropertySet)

使用配置属性添加指定的音频效果,并指示是否需要该效果。

AddAudioEffect(String)

添加指定的音频效果。

public:
 virtual void AddAudioEffect(Platform::String ^ activatableClassId) = AddAudioEffect;
/// [Windows.Foundation.Metadata.Overload("AddAudioEffect")]
void AddAudioEffect(winrt::hstring const& activatableClassId);
[Windows.Foundation.Metadata.Overload("AddAudioEffect")]
public void AddAudioEffect(string activatableClassId);
function addAudioEffect(activatableClassId)
Public Sub AddAudioEffect (activatableClassId As String)

参数

activatableClassId
String

Platform::String

winrt::hstring

音频效果的标识符。

属性

另请参阅

适用于

AddAudioEffect(String, Boolean, IPropertySet)

使用配置属性添加指定的音频效果,并指示是否需要该效果。

public:
 virtual void AddAudioEffect(Platform::String ^ activatableClassId, bool effectRequired, IPropertySet ^ configuration) = AddAudioEffect;
/// [Windows.Foundation.Metadata.Overload("AddAudioEffectWithSettings")]
void AddAudioEffect(winrt::hstring const& activatableClassId, bool const& effectRequired, IPropertySet const& configuration);
[Windows.Foundation.Metadata.Overload("AddAudioEffectWithSettings")]
public void AddAudioEffect(string activatableClassId, bool effectRequired, IPropertySet configuration);
function addAudioEffect(activatableClassId, effectRequired, configuration)
Public Sub AddAudioEffect (activatableClassId As String, effectRequired As Boolean, configuration As IPropertySet)

参数

activatableClassId
String

Platform::String

winrt::hstring

音频效果的标识符。

effectRequired
Boolean

bool

指示是否需要音频效果。

configuration
IPropertySet

音频效果的配置属性。

属性

另请参阅

适用于