IOutputSessionChannel 介面

定義

定義會將輸出通道與工作階段產生關聯的介面。Defines the interface that associates an output channel with a session.

public interface class IOutputSessionChannel : System::ServiceModel::Channels::IOutputChannel, System::ServiceModel::Channels::ISessionChannel<System::ServiceModel::Channels::IOutputSession ^>
public interface IOutputSessionChannel : System.ServiceModel.Channels.IOutputChannel, System.ServiceModel.Channels.ISessionChannel<System.ServiceModel.Channels.IOutputSession>
type IOutputSessionChannel = interface
    interface IOutputChannel
    interface IChannel
    interface ICommunicationObject
    interface ISessionChannel<IOutputSession>
Public Interface IOutputSessionChannel
Implements IOutputChannel, ISessionChannel(Of IOutputSession)
實作

備註

重要

呼叫實作此介面之類別的方法時,若並用了不信任的資料,會造成安全性上的風險。Calling methods from classes that implement this interface with untrusted data is a security risk. 呼叫實作此介面之類別的方法時,請一律使用信任的資料。Call the methods from classes that implement this interface only with trusted data. 如需詳細資訊,請參閱資料驗證For more information, see Data Validation.

IOutputSessionChannel 介面會指示 IOutputChannel 實作 IOutputSession 語意 (Semantics)。The IOutputSessionChannel interface indicates that an IOutputChannel implements IOutputSession semantics.

可以透過 IOutputSession 屬性來擷取與 IOutputSessionChannel 相關聯的 SessionThe IOutputSession associated with an IOutputSessionChannel can be retrieved through the Session property.

屬性

RemoteAddress

取得輸出通道上訊息傳送之目的服務的目的端。Gets the destination of the service to which messages are sent out on the output channel.

(繼承來源 IOutputChannel)
Session

取得與此通道相關聯之工作階段的型別。Gets the type of session associated with this channel.

(繼承來源 ISessionChannel<TSession>)
State

取得通訊導向物件的目前狀態。Gets the current state of the communication-oriented object.

(繼承來源 ICommunicationObject)
Via

取得包含輸出通道上訊息之目標傳輸位址的 URI。Gets the URI that contains the transport address to which messages are sent on the output channel.

(繼承來源 IOutputChannel)

方法

Abort()

導致通訊物件立即從目前的狀態轉換為已關閉狀態。Causes a communication object to transition immediately from its current state into the closed state.

(繼承來源 ICommunicationObject)
BeginClose(AsyncCallback, Object)

開始非同步作業以關閉通訊物件。Begins an asynchronous operation to close a communication object.

(繼承來源 ICommunicationObject)
BeginClose(TimeSpan, AsyncCallback, Object)

開始非同步作業,關閉有已指定逾時的通訊物件。Begins an asynchronous operation to close a communication object with a specified timeout.

(繼承來源 ICommunicationObject)
BeginOpen(AsyncCallback, Object)

開始非同步作業以開啟通訊物件。Begins an asynchronous operation to open a communication object.

(繼承來源 ICommunicationObject)
BeginOpen(TimeSpan, AsyncCallback, Object)

開始非同步作業,開啟有已指定時間間隔的通訊物件。Begins an asynchronous operation to open a communication object within a specified interval of time.

(繼承來源 ICommunicationObject)
BeginSend(Message, AsyncCallback, Object)

開始非同步作業,將訊息傳送到輸出通道的目的端。Begins an asynchronous operation to transmit a message to the destination of the output channel.

(繼承來源 IOutputChannel)
BeginSend(Message, TimeSpan, AsyncCallback, Object)

開始非同步作業,於指定的時間間隔內將訊息傳送給輸出通道的目的端。Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time.

(繼承來源 IOutputChannel)
Close()

導致通訊物件從目前的狀態轉換為已關閉狀態。Causes a communication object to transition from its current state into the closed state.

(繼承來源 ICommunicationObject)
Close(TimeSpan)

導致通訊物件從目前的狀態轉換為已關閉狀態。Causes a communication object to transition from its current state into the closed state.

(繼承來源 ICommunicationObject)
EndClose(IAsyncResult)

完成非同步作業以關閉通訊物件。Completes an asynchronous operation to close a communication object.

(繼承來源 ICommunicationObject)
EndOpen(IAsyncResult)

完成非同步作業以開啟通訊物件。Completes an asynchronous operation to open a communication object.

(繼承來源 ICommunicationObject)
EndSend(IAsyncResult)

完成非同步作業,將訊息傳送到輸出通道的目的端。Completes an asynchronous operation to transmit a message to the destination of the output channel.

(繼承來源 IOutputChannel)
GetProperty<T>()

從通道堆疊的適當層次中,傳回要求的型別物件 (如果有)。Returns a typed object requested, if present, from the appropriate layer in the channel stack.

(繼承來源 IChannel)
Open()

導致通訊物件從已建立狀態轉換為已開啟狀態。Causes a communication object to transition from the created state into the opened state.

(繼承來源 ICommunicationObject)
Open(TimeSpan)

在指定時間間隔內,讓通訊物件從已建立狀態轉換為已開啟狀態。Causes a communication object to transition from the created state into the opened state within a specified interval of time.

(繼承來源 ICommunicationObject)
Send(Message)

將訊息傳送到輸出通道的目的端。Transmits a message to the destination of the output channel.

(繼承來源 IOutputChannel)
Send(Message, TimeSpan)

於指定的時間間隔內在目前的輸出通道上傳送訊息。Sends a message on the current output channel within a specified interval of time.

(繼承來源 IOutputChannel)

事件

Closed

當通訊物件從關閉中狀態轉換為已關閉狀態完成時發生。Occurs when the communication object completes its transition from the closing state into the closed state.

(繼承來源 ICommunicationObject)
Closing

當通訊物件第一次進入關閉中狀態時發生。Occurs when the communication object first enters the closing state.

(繼承來源 ICommunicationObject)
Faulted

當通訊物件第一次進入錯誤狀態時發生。Occurs when the communication object first enters the faulted state.

(繼承來源 ICommunicationObject)
Opened

當通訊物件從開啟中狀態轉換為已開啟狀態結束時發生。Occurs when the communication object completes its transition from the opening state into the opened state.

(繼承來源 ICommunicationObject)
Opening

當通訊物件第一次進入開啟中狀態時發生。Occurs when the communication object first enters the opening state.

(繼承來源 ICommunicationObject)

適用於