Vector3.TransformNormal Method (Matrix)

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Transforms the current 3-D vector normal using the specified matrix.

Namespace:  Microsoft.WindowsMobile.DirectX
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Sub TransformNormal ( _
    sourceMatrix As Matrix _
)
'Usage
Dim instance As Vector3
Dim sourceMatrix As Matrix

instance.TransformNormal(sourceMatrix)
public void TransformNormal(
    Matrix sourceMatrix
)
public:
void TransformNormal(
    Matrix sourceMatrix
)
member TransformNormal : 
        sourceMatrix:Matrix -> unit 

Parameters

Remarks

If you transform a normal vector by using a non-affine matrix, the matrix you pass to this method should be the transpose of the inverse of the matrix you would use to transform a coordinate.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Vector3 Structure

Vector3 Members

TransformNormal Overload

Microsoft.WindowsMobile.DirectX Namespace