Vector3.TransformNormal Method (Matrix)
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Transforms the current 3-D vector normal using the specified matrix.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
'Declaration Public Sub TransformNormal ( _ sourceMatrix As Matrix _ ) 'Usage Dim instance As Vector3 Dim sourceMatrix As Matrix instance.TransformNormal(sourceMatrix)
public void TransformNormal( Matrix sourceMatrix )
public: void TransformNormal( Matrix sourceMatrix )
member TransformNormal : sourceMatrix:Matrix -> unit
If you transform a normal vector by using a non-affine matrix, the matrix you pass to this method should be the transpose of the inverse of the matrix you would use to transform a coordinate.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Compact Framework
Supported in: 3.5, 2.0