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Indicates triangles facing a particular direction are not drawn.
typedef enum D3D11_CULL_MODE {
D3D11_CULL_NONE = 1,
D3D11_CULL_FRONT = 2,
D3D11_CULL_BACK = 3
} ;
D3D11_CULL_NONE Value: 1 Always draw all triangles. |
D3D11_CULL_FRONT Value: 2 Do not draw triangles that are front-facing. |
D3D11_CULL_BACK Value: 3 Do not draw triangles that are back-facing. |
This enumeration is part of a rasterizer-state object description (see D3D11_RASTERIZER_DESC).
Requirement | Value |
---|---|
Header | d3d11.h |
Events
May 19, 6 PM - May 23, 12 AM
Calling all developers, creators, and AI innovators to join us in Seattle @Microsoft Build May 19-22.
Register today