DWRITE_GLYPH_RUN_DESCRIPTION structure (dwrite.h)

Contains additional properties related to those in DWRITE_GLYPH_RUN.

Syntax

struct DWRITE_GLYPH_RUN_DESCRIPTION {
  WCHAR const  *localeName;
  WCHAR const  *string;
  UINT32       stringLength;
  UINT16 const *clusterMap;
  UINT32       textPosition;
};

Members

localeName

Type: const WCHAR*

An array of characters containing the locale name associated with this run.

string

Type: const WCHAR*

An array of characters containing the text associated with the glyphs.

stringLength

Type: UINT32

The number of characters in UTF16 code-units. Note that this may be different than the number of glyphs.

clusterMap

Type: const UINT16*

An array of indices to the glyph indices array, of the first glyphs of all the glyph clusters of the glyphs to render.

textPosition

Type: UINT32

Corresponding text position in the string this glyph run came from. This is relative to the beginning of the string represented by the IDWriteTextLayout object.

Requirements

   
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Header dwrite.h