Vector3D.Divide(Vector3D, Double) Méthode

Définition

Divise la structure Vector3D spécifiée par la scalaire indiquée et retourne le résultat sous forme de Vector3D.

public:
 static System::Windows::Media::Media3D::Vector3D Divide(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D Divide (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member Divide : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Divide (vector As Vector3D, scalar As Double) As Vector3D

Paramètres

vector
Vector3D

Structure Vector3D à diviser.

scalar
Double

Scalaire par laquelle diviser vector.

Retours

Résultat de la division de vector par scalar.

Exemples

L’exemple suivant montre comment diviser une Vector3D structure par un scalaire.

// Divides a Vector3D by a Scalar using the overloaded / operator.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vectorResult = new Vector3D();
Double scalar1 = 75;

vectorResult = vector1 / scalar1;
// vectorResult is approximately equal to (0.26667, 0.4, 0.53333)
' Divides a Vector3D by a Scalar using the overloaded / operator.  
' Returns a Vector3D.

Dim vector1 As New Vector3D(20, 30, 40)
Dim vectorResult As New Vector3D()
Dim scalar1 As Double = 75

vectorResult = vector1 / scalar1
' vectorResult is approximately equal to (0.26667, 0.4, 0.53333)

S’applique à

Voir aussi