Udostępnij za pośrednictwem


BlobContentId Konstruktory

Definicja

Przeciążenia

BlobContentId(Byte[])
BlobContentId(ImmutableArray<Byte>)
BlobContentId(Guid, UInt32)

BlobContentId(Byte[])

Źródło:
BlobContentId.cs
Źródło:
BlobContentId.cs
Źródło:
BlobContentId.cs
public:
 BlobContentId(cli::array <System::Byte> ^ id);
public BlobContentId (byte[] id);
new System.Reflection.Metadata.BlobContentId : byte[] -> System.Reflection.Metadata.BlobContentId
Public Sub New (id As Byte())

Parametry

id
Byte[]

Dotyczy

BlobContentId(ImmutableArray<Byte>)

Źródło:
BlobContentId.cs
Źródło:
BlobContentId.cs
Źródło:
BlobContentId.cs
public:
 BlobContentId(System::Collections::Immutable::ImmutableArray<System::Byte> id);
public BlobContentId (System.Collections.Immutable.ImmutableArray<byte> id);
new System.Reflection.Metadata.BlobContentId : System.Collections.Immutable.ImmutableArray<byte> -> System.Reflection.Metadata.BlobContentId
Public Sub New (id As ImmutableArray(Of Byte))

Parametry

Dotyczy

BlobContentId(Guid, UInt32)

Źródło:
BlobContentId.cs
Źródło:
BlobContentId.cs
Źródło:
BlobContentId.cs
public:
 BlobContentId(Guid guid, System::UInt32 stamp);
public BlobContentId (Guid guid, uint stamp);
new System.Reflection.Metadata.BlobContentId : Guid * uint32 -> System.Reflection.Metadata.BlobContentId
Public Sub New (guid As Guid, stamp As UInteger)

Parametry

guid
Guid
stamp
UInt32

Dotyczy