Avx512BW.BlendVariable Metoda

Definicja

Przeciążenia

BlendVariable(Vector512<UInt16>, Vector512<UInt16>, Vector512<UInt16>)

__m512i _mm512_blendv_epu16 (maska __m512i, __m512i b, __m512i)

VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512

BlendVariable(Vector512<SByte>, Vector512<SByte>, Vector512<SByte>)

__m512i _mm512_blendv_epi8 (__m512i maskę __m512i b, __m512i)

VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512

BlendVariable(Vector512<Int16>, Vector512<Int16>, Vector512<Int16>)

__m512i _mm512_blendv_epi16 (__m512i maski __m512i b, __m512i)

VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512

BlendVariable(Vector512<Byte>, Vector512<Byte>, Vector512<Byte>)

__m512i _mm512_blendv_epu8 (__m512i __m512i b, maska __m512i)

VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512

BlendVariable(Vector512<UInt16>, Vector512<UInt16>, Vector512<UInt16>)

Źródło:
Avx512BW.cs
Źródło:
Avx512BW.cs

__m512i _mm512_blendv_epu16 (maska __m512i, __m512i b, __m512i)

VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512

public:
 static System::Runtime::Intrinsics::Vector512<System::UInt16> BlendVariable(System::Runtime::Intrinsics::Vector512<System::UInt16> left, System::Runtime::Intrinsics::Vector512<System::UInt16> right, System::Runtime::Intrinsics::Vector512<System::UInt16> mask);
public static System.Runtime.Intrinsics.Vector512<ushort> BlendVariable (System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right, System.Runtime.Intrinsics.Vector512<ushort> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<uint16> * System.Runtime.Intrinsics.Vector512<uint16> * System.Runtime.Intrinsics.Vector512<uint16> -> System.Runtime.Intrinsics.Vector512<uint16>
Public Shared Function BlendVariable (left As Vector512(Of UShort), right As Vector512(Of UShort), mask As Vector512(Of UShort)) As Vector512(Of UShort)

Parametry

right
Vector512<UInt16>

Zwraca

Dotyczy

BlendVariable(Vector512<SByte>, Vector512<SByte>, Vector512<SByte>)

Źródło:
Avx512BW.cs
Źródło:
Avx512BW.cs

__m512i _mm512_blendv_epi8 (__m512i maskę __m512i b, __m512i)

VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512

public:
 static System::Runtime::Intrinsics::Vector512<System::SByte> BlendVariable(System::Runtime::Intrinsics::Vector512<System::SByte> left, System::Runtime::Intrinsics::Vector512<System::SByte> right, System::Runtime::Intrinsics::Vector512<System::SByte> mask);
public static System.Runtime.Intrinsics.Vector512<sbyte> BlendVariable (System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right, System.Runtime.Intrinsics.Vector512<sbyte> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<sbyte> * System.Runtime.Intrinsics.Vector512<sbyte> * System.Runtime.Intrinsics.Vector512<sbyte> -> System.Runtime.Intrinsics.Vector512<sbyte>
Public Shared Function BlendVariable (left As Vector512(Of SByte), right As Vector512(Of SByte), mask As Vector512(Of SByte)) As Vector512(Of SByte)

Parametry

right
Vector512<SByte>

Zwraca

Dotyczy

BlendVariable(Vector512<Int16>, Vector512<Int16>, Vector512<Int16>)

Źródło:
Avx512BW.cs
Źródło:
Avx512BW.cs

__m512i _mm512_blendv_epi16 (__m512i maski __m512i b, __m512i)

VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512

public:
 static System::Runtime::Intrinsics::Vector512<short> BlendVariable(System::Runtime::Intrinsics::Vector512<short> left, System::Runtime::Intrinsics::Vector512<short> right, System::Runtime::Intrinsics::Vector512<short> mask);
public static System.Runtime.Intrinsics.Vector512<short> BlendVariable (System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right, System.Runtime.Intrinsics.Vector512<short> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<int16> * System.Runtime.Intrinsics.Vector512<int16> * System.Runtime.Intrinsics.Vector512<int16> -> System.Runtime.Intrinsics.Vector512<int16>
Public Shared Function BlendVariable (left As Vector512(Of Short), right As Vector512(Of Short), mask As Vector512(Of Short)) As Vector512(Of Short)

Parametry

right
Vector512<Int16>

Zwraca

Dotyczy

BlendVariable(Vector512<Byte>, Vector512<Byte>, Vector512<Byte>)

Źródło:
Avx512BW.cs
Źródło:
Avx512BW.cs

__m512i _mm512_blendv_epu8 (__m512i __m512i b, maska __m512i)

VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512

public:
 static System::Runtime::Intrinsics::Vector512<System::Byte> BlendVariable(System::Runtime::Intrinsics::Vector512<System::Byte> left, System::Runtime::Intrinsics::Vector512<System::Byte> right, System::Runtime::Intrinsics::Vector512<System::Byte> mask);
public static System.Runtime.Intrinsics.Vector512<byte> BlendVariable (System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right, System.Runtime.Intrinsics.Vector512<byte> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<byte> * System.Runtime.Intrinsics.Vector512<byte> * System.Runtime.Intrinsics.Vector512<byte> -> System.Runtime.Intrinsics.Vector512<byte>
Public Shared Function BlendVariable (left As Vector512(Of Byte), right As Vector512(Of Byte), mask As Vector512(Of Byte)) As Vector512(Of Byte)

Parametry

left
Vector512<Byte>
right
Vector512<Byte>
mask
Vector512<Byte>

Zwraca

Dotyczy