About the phenomenon that the displayed 3D model shifts
I have a question about objects displayed in Hololens. After setting worldAnchor and displaying the 3D model When the displayed object is viewed diagonally or from the side It will deviate from the position displayed at the beginning. Are these…
UWP application is not able to set IsSupportedDevice for Hololens2
Sample reference : https://github.com/MicrosoftDocs/windows-topic-specific-samples/archive/uwp-gazeinput-basic.zip Issue seen IsSupportedDevice is not getting set /// Check if eye-tracking device is viable. /// <param…
What is the path for crash dumps in HoloLens 2 device?
We have been developing a UWP app in Unity. The app runs on HL2. We are able to download the crash dumps via Windows Device Portal. However, for automating crash upload we require the path of the crash dumps. Could anyone tell us how to get the path of…
Hololens 2 to Arduino Over USB COM port
Hello. I am having issues with Hololens 2. I have developed a simple script which reads the messages from the Serial Port. I have an arduino Uno plugged into the HL2 over USB-C and the Arduino sends a message "hello" every 1 second. The script…
Unreal and HoloLens 2 Research Mode - How?
Hello everyone! I'm new here, so feel free to give advice even when not directly related to my question. I am running into trouble using the Unreal engine combined with the HoloLens 2. I would like to access the special black/white cameras of the…
Requesting Access to Extended ET API - How? Who do you contact?
Hi! Can anyone please help me, we desperately need to access functions from the Extended Eye Tracking SDK but we do not know who to ask, where to send the request? In the documentation we have found the following instructions but they are not complete:…
Problem about HoloLens2 Mirroring to PC by API
The mirroring between the HoloLens and the PC occurred for about 3.5 seconds when using the existing AIP So I tried to open the HoloLens camera by video capturing through Python open cv, but it did not work. I wonder how to solve this case.
How can i use Gaze and Commit with Eye Gaze and a Mouse Click on the Hololens2 within unity?
I was wondering if it was possible to integrate a bluetooth mouse into my hololens2 application and use it in a gaze and commit setting, where i use my eyes to gaze at the hologram and then the left mouse button to commit this action. Mouse input is not…
Using HoloLens 2 Emulator for my master's without Windows 10 Pro
Hi! I'm writing a master's thesis in informatics about combining state-of-the-art visual and auditory technology to create an approachable way of making music. The study group I'm with just got their HoloLens 2, and I'm eager to get into development at…
Can't retrieve Azure Spatial Anchor (unity3D, Hololens 2)
About one year ago, I developed an application for Hololens 2 using Azure Spatial Anchors. This application can create, retrieve and delete anchors. It worked well. Today, I tried to use the application again. The anchor creation works but I can not…
anchor sharing without azure spatial anchor
I coding with tutorials. but when i try to run it, it reports errors at green codes. so do i miss some namespace or I need to write the function by myself
To construct stereoscopic view based on HoloLnes 2 using two independent real-time videos
Hello, my name is Jong Hyeon Lee and I’m using HoloLens 2 for my university project. My goal is to construct stereoscopic view based on HoloLens 2 using two independent real-time videos from USB camera module connected to PC through USB port. I use…
HoloLens 2 max RAM
Hello, I would like to know what is the max limit of used RAM while running a build in a HoloLens 2 device. Basically what does the visual profiler show as the limit. Also, how much RAM is allocated when you only build an empty scene? Thanks!
Unity App not Properly Deploying to the Hololens 2
I am currently working on the Hololens 2 through unity. I have recently developed an application and successfully built and deployed it to the hololens. I as doing some improvements so I uninstalled the app from the hololens and rebuilt and redeployed…
HoloLens 2: device portal memory leak
There seems to be a memory leak in the device portal's mixed reality capture area. When periodically calling the photo capture api, the device memory in use increases. …
Best approaches for dynamic object tracking outside of camera FOV?
I'm building some prototypes in Hololens 2 with Unity 2020 + OpenXR + MRTK 2.7 exploring options for tracking moving objects. I have a lot of success with dynamic tracking options within the camera's FOV and computer vision, but I'm curious about what…
Precision of HoloLens for self-positioning
HoloLens locates itself through images and IMU. What is the approximate level of precision of HoloLens for indoor self-positioning?
¿When developing an application for Hololens with Unity, is there a way to introduce a PowerApp link?
Hi, I'm trying to develop an application for Hololens with Unity and I wanted to know if there is a way to introduce a link to a PowerApp application and, if it is possible, what do I need to do. Thanks,
VS error when deploying Hololens2 app. Cannot find GameAssembly.lib
My client and me are having problems to deploy the app in his machine (in my machine it works perfectly), so he can test the app in his headset (we work remotely). He has cloned the project and I've checked via teamviewer that he has the correct Unity…
How to get the eye tracking informations without drawing the cursor object.
Hello. I have a question about eye tracking system on HoloLens2. I made the eye tracking system using MRTK 2.5.3. But I want to know eye tracking information without drawing the cursor object. How can the user know the eye tracking information…